1. I am having problems making my form box movable. Below is my code. I tried everything in the book and more.

    THIS IS MY FORM

     <Ui xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.blizzard.com/wow/ui/">
        <Frame name="combatTrackerFrame" parent="UIParent" toplevel="true" movable="true" frameStrata="LOW" enableMouse="true">
            <Size>
                <AbsDimension x="175" y="40" />
            </Size>
            <Anchors>
                <Anchor point="CENTER">
                    <Offset x="197" y="25" />
                </Anchor>
            </Anchors>
            <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                <BackgroundInsets>
                    <AbsInset left="11" right="12" top="12" bottom="11" />
                </BackgroundInsets>
                <TileSize>
                    <AbsValue val="32" />
                </TileSize>
                <EdgeSize>
                    <AbsValue val="32" />
                </EdgeSize>
            </Backdrop>
            <Layers>
                <Layer level="OVERLAY">
                    <FontString name="$parentText" inherits="GameFontNormalSmall" setAllPoints="true" text="CombatTracker" />
                </Layer>
            </Layers>
            <Scripts>
                <OnLoad>combatTracker_Onload(self)
     self:RegisterForDrag("LeftButton");</OnLoad>
                <OnEvent>
             combatTracker_OnEvent(self,event,...)
           </OnEvent>
                <OnClick>
             combatTracker_ReportDPS()
           </OnClick>
                <OnDragStart>self:StartMoving()
     self:StartMoving();</OnDragStart>
                <OnDragStop>self:StropMovingOrSizing()
     self:StopMovingOrSizing();</OnDragStop>
            </Scripts>
        </Frame>
     </Ui>
    

    Anyone know whats going on ??

    why does my post show the html too ??

    Because you didn't wrap your code using the code button in the editor toolbar. It's an issue I'd like to get around to fixing, but have not yet.

    Why do you call self:StartMoving() twice, and the same with self:StopMovingOrSizing()?