1. It doesn't like what I should type in for the button code. I think the book is assuming I know what to make. Heres the following code and it doesn't work.

     <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
     xsi:schemaLocation="http://www.blizzard.com/wow/ui/
     ..\FrameXML\UI.xsd">
      <Button name="QuickCasterButtonTemplate" inherits="SecureActionButtonTemplate">
         <Anchors>
             <Anchor point="BOTTOMLEFT" relativeTo="UIParent">
               <Offset x="180" y="280" />
             </Anchor>
         </Anchors>
         <Attributes>
           <Attribute name="type" value="spell"/>
           <Attribute name="spell" value="Whirlwind"/>
           <Attribute name="shift-spell*" value="Power Word: Shield"/>
           <Attribute name="ctrl-spell*" value="Renew"/>
    
           <Attribute name="unit" value="target"/>
           <Attribute name="*unit2" value="focus"/>
    
           <Attribute name="harmbutton" value="self"/>
           <Attribute name="*unit-self" value="player"/>
         </Attributes>
         <Scripts>
           <OnLoad>
             self:RegisterForClicks("AnyUp")
             _G[self:GetName().."Icon"]:SetTexture([[Interface\Icons\Spell_Holy_ImprovedResistanceAuras]])
           </OnLoad>
         </Scripts>
       </Button>
     </Ui>
    

    This is a production error that I sincerely apologise for. A line was cut off, and that's what's causing the issue. This is the addon code I have set for my Druid:

     <Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
         xsi:schemaLocation="http://www.blizzard.com/wow/ui/
         ..\FrameXML\UI.xsd">
         <Button name="QuickCasterButton" inherits="ActionButtonTemplate,SecureActionButtonTemplate">
             <Anchors>
                 <Anchor point="BOTTOMLEFT" relativeTo="UIParent">
                     <Offset x="180" y="280" />
                 </Anchor>
             </Anchors>
             <Attributes>
                 <Attribute name="type" value="spell"/>
                 <Attribute name="spell" value="Healing Touch"/>
                 <Attribute name="shift-spell*" value="Regrowth"/>
                 <Attribute name="ctrl-spell*" value="Rejuvenation"/>
    
                 <Attribute name="unit" value="target"/>
                 <Attribute name="*unit2" value="focus"/>
    
                 <Attribute name="harmbutton" value="self"/>
                 <Attribute name="*unit-self" value="player"/>
             </Attributes>
             <Scripts>
                 <OnLoad>
                     self:RegisterForClicks("AnyUp")
                     _G[self:GetName().."Icon"]:SetTexture([[Interface\Icons\Spell_Holy_ImprovedResistanceAuras]])
                 </OnLoad>
             </Scripts>
         </Button>
     </Ui>
    

    Thanks, but why would you inherit ActionButtonTemplate? Isn't SecureActionButtonTemplate based on actionbuttontemplate and would have all the same functionality so why inherit both?

    The ActionButtonTemplate is what actually causes the button to be displayed. Otherwise it has no size, no icons, etc.