Sets the texture object's image or color. Returns nil if the texture could not be set (e.g. if the file path is invalid or points to a file which cannot be used as a texture).
Signature:
visible = Texture:SetTexture("texture") or Texture:SetTexture(red, green, blue [, alpha])
Arguments:
texture- Path to a texture image (string)red- Red component of the color (0.0 - 1.0) (number)green- Green component of the color (0.0 - 1.0) (number)blue- Blue component of the color (0.0 - 1.0) (number)alpha- Alpha (opacity) for the color (0.0 = fully transparent, 1.0 = fully opaque) (number)
Returns:
visible-1if the texture was successfully changed; otherwisenil(1nil)