Sets the texture used for drawing the filled-in portion of the status bar. The texture image is stretched to fill the dimensions of the entire status bar, then cropped to show only a portion corresponding to the status bar's current value.
Signature:
StatusBar:SetStatusBarTexture(texture [, "layer"]) or StatusBar:SetStatusBarTexture("filename" [, "layer"])
Arguments:
texture- Reference to an existingTextureobject (texture)filename- Path to a texture image file (string)layer- Graphics layer in which the texture should be drawn; defaults toARTWORKif not specified (string, layer)