Updates the color of a set of messages already added to the frame. Used in the default UI to allow customization of chat window message colors by type: each type of chat window message (party, raid, emote, system message, etc.) has a numeric identifier found in the global table
ChatTypeInfo; this is passed as the fifth argument to
:AddMessage() when messages are added to the frame, allowing them to be identified for recoloring via this method.
id- Identifier for a message's type (as set when the messages were added to the frame) (
red- Red component of the new text color (0.0 - 1.0) (
green- Green component of the new text color (0.0 - 1.0) (
blue- Blue component of the new text color (0.0 - 1.0) (