PlayerModels are the most commonly used subtype of Model frame. They expand on the Model type by adding functions to quickly set the model to represent a particular player or creature, by unitID or creature ID.

These models are used by the stock UI for "paper doll" frames, to display a player's character, minion, vanity pets and mounts. They're also used by unit frame mods, to provide animated portraits or full-body "action figure" displays of characters and monsters.

Defined Methods

Inherited Methods

Script Handlers