Sets the view angle on the model to a pre-defined camera location. Camera view angles are defined within the model files and not otherwise available to the scripting system. Some camera indices are standard across most models:
0- Non-movable camera, focused on the unit's face (if applicable); used by the game engine when rendering portrait textures1- Movable camera, showing the entire body of the unit2or higher - Movable camera in default position
Signature:
Model:SetCamera(index)
Arguments:
index- Index of a camera view defined by the model file (number)