Sets the view angle on the model to a pre-defined camera location. Camera view angles are defined within the model files and not otherwise available to the scripting system. Some camera indices are standard across most models:

  • 0 - Non-movable camera, focused on the unit's face (if applicable); used by the game engine when rendering portrait textures
  • 1 - Movable camera, showing the entire body of the unit
  • 2 or higher - Movable camera in default position

Signature:

Model:SetCamera(index)

Arguments:

  • index - Index of a camera view defined by the model file (number)