Creates a new Texture as a child of the frame
Signature:
texture = Frame:CreateTexture(["name" [, "layer" [, "inherits"]]])
Arguments:
name- Global name for the new texture (string)layer- Graphic layer on which to create the texture; defaults toARTWORKif not specified (string, layer)inherits- Name of a template from which the new texture should inherit (string)
Returns:
texture- Reference to the newTextureobject (texture)