The Font object is the only type of object that is not attached to a parent widget; indeed, its purpose is to be shared between other objects that share font characteristics. In this way, changes to the Font object will update the text appearance of all text objects that have it set as their Font using :SetFontObject(). This allows a coder to maintain a consistent appearance between UI elements, as well as simplifying the resourcs and work required to update multiple text-based UI elements.

Defined Methods

Inherited Methods

Script Handlers