Causes animations within the group to complete and stop. If the group is playing, animations will continue until the current loop cycle is complete before stopping. For example, in a group which manages a repeating fade-out-fade-in animation, the associated object will continue to fade completely back in, instead of the animation stopping and the object instantly switching from partial opacity to full opacity instantly. Does nothing if this group is not playing.

To instantly stop an animation, see AnimationGroup:Stop().