Fires when another character joins a world or custom chat channel monitored by the player. Used for numbered chat channels (e.g. Trade, General, and player-created channels). Only used for other characters joining a channel -- when the player joins a channel, CHAT_MSG_CHANNEL_NOTICE fires.
Signature:
("unkown", "sender", "unknown", "channelString", "unknown", "unknown", unknown, channelNumber, "channelName", unknown, unknown)
Arguments:
unkown- empty string (string)sender- The sender's username. (string)unknown- empty string (string)channelString- The full name of the channel, including number. (string)unknown- empty string (string)unknown- empty string (string)unknown- 0 (number)channelNumber- The numeric ID of the channel. (number)channelName- The full name of the channel, does not include the number. (string)unknown- 0 (number)unknown- 800 (number)