Fires when you type a message in chat or when you recive a message from another player using Battle.Net

Signature:

("message", "sender", "unknown", "channelString", "unknown", "unknown", unknown, channelNumber, "unknown", unknown, counter, "unknown", presenceID, unknown)

Arguments:

  • message - The message thats received (string)
  • sender - The sender's RealID name. (i.e 'John Doe') (string)
  • unknown - unknown (string)
  • channelString - The full name of the channel, including number. (string)
  • unknown - unknown (string)
  • unknown - unknown (string)
  • unknown - unknown (number)
  • channelNumber - The numeric ID of the channel. (The UI adds +10 to the number) (number)
  • unknown - unknown (string)
  • unknown - This variable has an unkown purpose although it always seems to be 0. (number)
  • counter - This variable appears to be sequential number that the client recieves. (number)
  • unknown - unknown (string)
  • presenceID - this is the presenceID of the sender. (number, presenceID)
  • unknown - this seems to always be false (boolean)