Fires when you type a message in chat or when you recive a message from another player using Battle.Net
Signature:
("message", "sender", "unknown", "channelString", "unknown", "unknown", unknown, channelNumber, "unknown", unknown, counter, "unknown", presenceID, unknown)
Arguments:
message- The message thats received (string)sender- The sender's RealID name. (i.e 'John Doe') (string)unknown- unknown (string)channelString- The full name of the channel, including number. (string)unknown- unknown (string)unknown- unknown (string)unknown- unknown (number)channelNumber- The numeric ID of the channel. (The UI adds +10 to the number) (number)unknown- unknown (string)unknown- This variable has an unkown purpose although it always seems to be 0. (number)counter- This variable appears to be sequential number that the client recieves. (number)unknown- unknown (string)presenceID- this is the presenceID of the sender. (number, presenceID)unknown- this seems to always be false (boolean)