Event Description
ACCOUNT_CHARACTER_LIST_RECIEVEDThis event is not yet documented
ACCOUNT_DATA_INITIALIZEDThis event is not yet documented
ACCOUNT_DATA_RESTOREDThis event is not yet documented
ACCOUNT_MESSAGES_AVAILABLEThis event is not yet documented
ACCOUNT_MESSAGES_BODY_LOADEDThis event is not yet documented
ACCOUNT_MESSAGES_HEADERS_LOADEDThis event is not yet documented
ACHIEVEMENT_EARNEDFires when the player earns an achievement
ACTIONBAR_HIDEGRIDFires when an item, spell or other entity that can be placed into an action bar slot is removed from the cursor
ACTIONBAR_PAGE_CHANGEDFires when the main action bar changes pages
ACTIONBAR_SHOWGRIDFires when an item, spell or other entity that can be placed into an action bar slot is picked up onto the cursor
ACTIONBAR_SHOW_BOTTOMLEFTThis event is not yet documented
ACTIONBAR_SLOT_CHANGEDFires when the contents of an action bar slot change
ACTIONBAR_UPDATE_COOLDOWNFires when the cooldown for an action bar item begins or ends
ACTIONBAR_UPDATE_STATEFires when the state of an action bar item changes
ACTIONBAR_UPDATE_USABLEFires when an action becomes usable or unusable
ACTIVE_TALENT_GROUP_CHANGEDFires when the player (with Dual Talent Specialization enabled) switches talent builds
ADDON_ACTION_BLOCKEDFires when a non-Blizzard addon attempts to use a protected API
ADDON_ACTION_FORBIDDENFires when a non-Blizzard addon attempts to use a protected API
ADDON_LIST_UPDATEThis event is not yet documented
ADDON_LOADEDFires when an addon and its saved variables are loaded
AMPLIFY_UPDATEThis event is not yet documented
ARCHAEOLOGY_CLOSEDFires when the archeology panel is closed.
ARCHAEOLOGY_FIND_COMPLETEThis event is not yet documented
ARCHAEOLOGY_SURVEY_CASTThis event is not yet documented
ARCHAEOLOGY_TOGGLEFires when the archeology panel is opened or closed.
AREA_SPIRIT_HEALER_IN_RANGEFires when the player enters into the area of effect of a spirit healer that periodically resurrects nearby player units
AREA_SPIRIT_HEALER_OUT_OF_RANGEFires when the player enters leaves the area of effect of a spirit healer that periodically resurrects nearby player units
ARENA_OPPONENT_UPDATEFires when the availability of information about an arena opponent changes
ARENA_PREP_OPPONENT_SPECIALIZATIONSFires when the availability of information about an arena opponent specialization change. Used by pre-arena specialization detection UI.
ARENA_SEASON_WORLD_STATEFires when the arena season changes
ARTIFACT_COMPLETEFires when an artifact is completed (solved project)
ARTIFACT_DIGSITE_COMPLETEThis event is not yet documented
ARTIFACT_DIG_SITE_UPDATEDFires when a new archaeology digsite appears on the map, or an old one disappears
ARTIFACT_HISTORY_READYFires when the created artifact listing data of the player becomes available.
ARTIFACT_UPDATEFires when the artifact display should be updated
AUCTION_BIDDER_LIST_UPDATEFires when information becomes available or changes for the list of auctions bid on by the player
AUCTION_HOUSE_CLOSEDFires when the player ends interaction with an auction house
AUCTION_HOUSE_DISABLEDFires when the server refuses to give the player access to the auction house because it is disabled
AUCTION_HOUSE_SHOWFires when the player begins interaction with an auction house
AUCTION_ITEM_LIST_UPDATEFires when the information becomes available for the list of auction browse/search results
AUCTION_MULTISELL_FAILUREFires when an auction house multisell could not complete for any reason
AUCTION_MULTISELL_STARTFires when the player starts a multisell in the auction house
AUCTION_MULTISELL_UPDATEFires when one of the auctions in an auction house multisell has successfully been created
AUCTION_OWNED_LIST_UPDATEFires when information becomes available or changes for the list of auctions placed by the player
AUTH_CHALLENGE_FINISHEDThis event is not yet documented
AUTH_CHALLENGE_UI_INVALIDThis event is not yet documented
AUTOEQUIP_BIND_CONFIRMFires when the player attempts to equip an item which will become soulbound in the process
AUTOFOLLOW_BEGINFires when the player starts following another character
AUTOFOLLOW_ENDFires when the player stops following another character
AVOIDANCE_UPDATEThis event is not yet documented
BAG_CLOSEDFires when one of the player's containers is closed
BAG_NEW_ITEMS_UPDATEDThis event is not yet documented
BAG_OPENFires when one of the player's containers is opened
BAG_SLOT_FLAGS_UPDATEDThis event is not yet documented
BAG_UPDATEFires when the contents of one of the player's containers change
BAG_UPDATE_COOLDOWNFires when the cooldown begins or ends for an item in one of the player's containers
BAG_UPDATE_DELAYEDThis event is not yet documented
BANKFRAME_CLOSEDFires when the player ends interaction with a bank
BANKFRAME_OPENEDFires when the player begins interaction with a bank
BANK_BAG_SLOT_FLAGS_UPDATEDThis event is not yet documented
BARBER_SHOP_APPEARANCE_APPLIEDFires after changes to the player's appearance have been purchased at a barber shop
BARBER_SHOP_CLOSEFires when the player ends interaction with a barber shop
BARBER_SHOP_OPENFires when the player begins interaction with a barber shop
BARBER_SHOP_SUCCESSFires immediately when changes to the player's appearance have been purchased at a barber shop
BATTLEFIELDS_CLOSEDFires when the UI is no longer available for queueing for an arena or specific battleground instance
BATTLEFIELDS_SHOWFires when the UI becomes available for queueing for an arena or specific battleground instance
BATTLEFIELD_MGR_DROP_TIMER_CANCELEDThis event is not yet documented
BATTLEFIELD_MGR_DROP_TIMER_STARTEDThis event is not yet documented
BATTLEFIELD_MGR_EJECTEDFires when the player has been removed from a queued world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_EJECT_PENDINGFires when the player will be removed from or cannot yet enter a queued world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_ENTEREDFires when the player has been accepted into a queued world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_ENTRY_INVITEFires when the player is invited to enter a queued world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_QUEUE_INVITEFires when the player is invited to queue for a world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSEFires in response to the player's attempt to enter or queue for a world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_MGR_STATE_CHANGEFires when the player's state changes in the queue for a world PvP zone (e.g. Wintergrasp)
BATTLEFIELD_QUEUE_TIMEOUTFires when a battleground queue expires
BATTLEGROUND_OBJECTIVES_UPDATEThis event is not yet documented
BATTLEGROUND_POINTS_UPDATEThis event is not yet documented
BATTLEPET_FORCE_NAME_DECLENSIONThis event is not yet documented
BATTLETAG_INVITE_SHOWThis event is not yet documented
BATTLE_PET_CURSOR_CLEARThis event is not yet documented
BILLING_NAG_DIALOGFires when a message should be shown about the player's paid game time expiring soon
BIND_ENCHANTFires when the player attempts to an enchant an item which will become soulbound in the process
BLACK_MARKET_BID_RESULTThis event is not yet documented
BLACK_MARKET_CLOSEThis event is not yet documented
BLACK_MARKET_ITEM_UPDATEThis event is not yet documented
BLACK_MARKET_OPENThis event is not yet documented
BLACK_MARKET_OUTBIDThis event is not yet documented
BLACK_MARKET_UNAVAILABLEThis event is not yet documented
BLACK_MARKET_WONThis event is not yet documented
BN_BLOCK_FAILED_TOO_MANYThis event is not yet documented
BN_BLOCK_LIST_UPDATEDThis event is not yet documented
BN_CHAT_CHANNEL_CLOSEDThis event is not yet documented
BN_CHAT_CHANNEL_CREATE_FAILEDThis event is not yet documented
BN_CHAT_CHANNEL_CREATE_SUCCEEDEDThis event is not yet documented
BN_CHAT_CHANNEL_INVITE_FAILEDThis event is not yet documented
BN_CHAT_CHANNEL_INVITE_SUCCEEDEDThis event is not yet documented
BN_CHAT_CHANNEL_JOINEDThis event is not yet documented
BN_CHAT_CHANNEL_LEFTThis event is not yet documented
BN_CHAT_CHANNEL_MEMBER_JOINEDThis event is not yet documented
BN_CHAT_CHANNEL_MEMBER_LEFTThis event is not yet documented
BN_CHAT_CHANNEL_MEMBER_UPDATEDThis event is not yet documented
BN_CHAT_CHANNEL_MESSAGE_BLOCKEDThis event is not yet documented
BN_CHAT_CHANNEL_MESSAGE_UNDELIVERABLEThis event is not yet documented
BN_CHAT_MSG_ADDONThis event is not yet documented
BN_CHAT_WHISPER_UNDELIVERABLEThis event is not yet documented
BN_CONNECTEDFires when the player connects to Battle.net
BN_CUSTOM_MESSAGE_CHANGEDFires when the player's Battle.net custom message (broadcast) is changed
BN_CUSTOM_MESSAGE_LOADEDThis event is not yet documented
BN_DISCONNECTEDFires when the player disconnects from Battle.net
BN_FRIEND_ACCOUNT_OFFLINEFires when one of your RealID friends logs off
BN_FRIEND_ACCOUNT_ONLINEFires when one of your RealID friends log on
BN_FRIEND_INFO_CHANGEDThis event is not yet documented
BN_FRIEND_INVITE_ADDEDThis event is not yet documented
BN_FRIEND_INVITE_LIST_INITIALIZEDThis event is not yet documented
BN_FRIEND_INVITE_REMOVEDThis event is not yet documented
BN_FRIEND_INVITE_SEND_RESULTThis event is not yet documented
BN_FRIEND_LIST_SIZE_CHANGEDThis event is not yet documented
BN_FRIEND_TOON_OFFLINEThis event is not yet documented
BN_FRIEND_TOON_ONLINEThis event is not yet documented
BN_INFO_CHANGEDThis event is not yet documented
BN_MATURE_LANGUAGE_FILTERFires whenever the battle.net mature language filter setting is changed.
BN_NEW_PRESENCEFires when information about a new Battle.net presence is available
BN_REQUEST_FOF_FAILEDThis event is not yet documented
BN_REQUEST_FOF_SUCCEEDEDThis event is not yet documented
BN_SELF_OFFLINEThis event is not yet documented
BN_SELF_ONLINEThis event is not yet documented
BN_SYSTEM_MESSAGEThis event is not yet documented
BN_TOON_NAME_UPDATEDThis event is not yet documented
BONUS_ROLL_ACTIVATEThis event is not yet documented
BONUS_ROLL_DEACTIVATEThis event is not yet documented
BONUS_ROLL_FAILEDThis event is not yet documented
BONUS_ROLL_RESULTThis event is not yet documented
BONUS_ROLL_STARTEDThis event is not yet documented
CALENDAR_ACTION_PENDINGFires when a change to the calendar is in progress
CALENDAR_CLOSE_EVENTFires when the player ends viewing or editing details of a calendar event
CALENDAR_EVENT_ALARMFires when a calendar event is soon to begin
CALENDAR_NEW_EVENTFires when an event created by the player is added to the calendar
CALENDAR_OPEN_EVENTFires when the player begins viewing or editing details of a calendar event
CALENDAR_UPDATE_ERRORFires when a calendar-related error message should be displayed
CALENDAR_UPDATE_EVENTFires when details become available for the event being viewed or edited
CALENDAR_UPDATE_EVENT_LISTFires when the list of events visible on the calendar changes
CALENDAR_UPDATE_GUILD_EVENTSThis event is not yet documented
CALENDAR_UPDATE_INVITE_LISTFires when the invite/signup list is updated for the event being viewed or edited
CALENDAR_UPDATE_PENDING_INVITESFires when the player receives new calendar event invitations
CANCEL_LOOT_ROLLFires when the player cancels a loot roll
CANCEL_SUMMONFires when a summons offered to the player is canceled
CHALLENGE_MODE_COMPLETEDThis event is not yet documented
CHALLENGE_MODE_LEADERS_UPDATEThis event is not yet documented
CHALLENGE_MODE_MAPS_UPDATEThis event is not yet documented
CHALLENGE_MODE_NEW_RECORDThis event is not yet documented
CHALLENGE_MODE_RESETThis event is not yet documented
CHALLENGE_MODE_STARTThis event is not yet documented
CHANNEL_COUNT_UPDATEFires when the number of members in a world or custom chat channel changes
CHANNEL_FLAGS_UPDATEDFires when information about a channel for the channel list display changes
CHANNEL_INVITE_REQUESTFires when a player is invited into a chat channel
CHANNEL_PASSWORD_REQUESTFires when the player attempts to join a password protected channel
CHANNEL_ROSTER_UPDATEFires when the list of members in a channel changes
CHANNEL_UI_UPDATEFires when information for the channel list display changes
CHANNEL_VOICE_UPDATEFires when a member in a voice chat channel starts or stops speaking
CHARACTER_LIST_UPDATEThis event is not yet documented
CHARACTER_POINTS_CHANGEDFires when the player's amount of available talent points changes
CHARACTER_UNDELETE_FINISHEDThis event is not yet documented
CHARACTER_UNDELETE_STATUS_CHANGEDThis event is not yet documented
CHARACTER_UPGRADE_ABORTEDThis event is not yet documented
CHARACTER_UPGRADE_SPELL_TIER_SETThis event is not yet documented
CHARACTER_UPGRADE_STARTEDThis event is not yet documented
CHAR_RESTORE_COMPLETEThis event is not yet documented
CHAT_COMBAT_MSG_ARENA_POINTS_GAINThis event is not yet documented
CHAT_MSG_ACHIEVEMENTFires when a nearby character earns an achievement
CHAT_MSG_ADDONFires when an addon communication message is received (see [[docs/api/SendAddonMessage|`SendAddonMessage()`]])
CHAT_MSG_AFKFires when an automatic AFK response is received
CHAT_MSG_BG_SYSTEM_ALLIANCEFires when an Alliance-related battleground system message is received
CHAT_MSG_BG_SYSTEM_HORDEFires when a Horde-related battleground system message is received
CHAT_MSG_BG_SYSTEM_NEUTRALFires when a general battleground, zone or world message is received
CHAT_MSG_BN_CONVERSATIONFires when you type a message in chat or when you recive a message from another player using Battle.Net
CHAT_MSG_BN_CONVERSATION_LISTThis event is not yet documented
CHAT_MSG_BN_CONVERSATION_NOTICEFires when you join a conversation channel (private channel for you and your friends) on Battle.Net
CHAT_MSG_BN_INLINE_TOAST_ALERTThis event is not yet documented
CHAT_MSG_BN_INLINE_TOAST_BROADCASTFires whenever a user changes their broadcast message on Battle.Net
CHAT_MSG_BN_INLINE_TOAST_BROADCAST_INFORMFires when the player sends a new broadcast (online message)
CHAT_MSG_BN_INLINE_TOAST_CONVERSATIONThis event is not yet documented
CHAT_MSG_BN_WHISPERFires when you receive a whisper though Battle.net
CHAT_MSG_BN_WHISPER_INFORMFires when you send a whisper though Battle.net (arguments are similar to `CHAT_MSG_BN_WHISPER`)
CHAT_MSG_BN_WHISPER_PLAYER_OFFLINEThis event is not yet documented
CHAT_MSG_CHANNELFires when a message is received in a world or custom chat channel
CHAT_MSG_CHANNEL_JOINFires when another character joins a world or custom chat channel monitored by the player
CHAT_MSG_CHANNEL_LEAVEFires when another character leaves a world or custom chat channel monitored by the player
CHAT_MSG_CHANNEL_LISTFires in response to a channel list query (e.g. `/chatlist`)
CHAT_MSG_CHANNEL_NOTICEFires when certain actions happen on a world or custom chat channel
CHAT_MSG_CHANNEL_NOTICE_USERFires when certain actions pertaining to specific members happen on a world or custom chat channel
CHAT_MSG_COMBAT_FACTION_CHANGEFires when the player gains or loses reputation with a faction
CHAT_MSG_COMBAT_GUILD_XP_GAINFires when a guild experience gain message appears in chat
CHAT_MSG_COMBAT_HONOR_GAINFires when the player gains honor points
CHAT_MSG_COMBAT_MISC_INFOFires for miscellaneous messages to be displayed in the combat log, such as loss of equipment durability upon death
CHAT_MSG_COMBAT_XP_GAINFires when the player gains experience points
CHAT_MSG_CURRENCYThis event is not yet documented
CHAT_MSG_DNDFires when an automatic DND response is received
CHAT_MSG_EMOTEFires when a custom emote message is received.
CHAT_MSG_FILTEREDFires when the player attempts to send a chat message which is blocked by the spam filter
CHAT_MSG_GUILDFires when a message is received in the guild chat channel
CHAT_MSG_GUILD_ACHIEVEMENTFires when a member of the player's guild earns an achievement
CHAT_MSG_IGNOREDFires when an automatic response is received after whispering or inviting a character who is ignoring the player
CHAT_MSG_INSTANCE_CHATThis event is not yet documented
CHAT_MSG_INSTANCE_CHAT_LEADERThis event is not yet documented
CHAT_MSG_LOOTFires when receiving notice that the player or a member of the player's group has looted an item
CHAT_MSG_MONEYFires when the player receives money as loot
CHAT_MSG_MONSTER_EMOTEFires when a nearby NPC performs emote text
CHAT_MSG_MONSTER_PARTYFires when an NPC speaks to the player's party chat channel
CHAT_MSG_MONSTER_SAYFires when a nearby NPC speaks (visible only to players in the immediate area)
CHAT_MSG_MONSTER_WHISPERFires when an NPC whispers to the player
CHAT_MSG_MONSTER_YELLFires when an NPC yells (visible to players in a wide area or the entire zone)
CHAT_MSG_OFFICERFires when a message is received in officer chat.
CHAT_MSG_OPENINGFires for messages about the player "opening" a world object
CHAT_MSG_PARTYFires when a message is received in the party chat channel
CHAT_MSG_PARTY_LEADERFires when a Party Leader types in chat
CHAT_MSG_PET_BATTLE_COMBAT_LOGFires during combat in pet battles.
CHAT_MSG_PET_BATTLE_INFOThis event is not yet documented
CHAT_MSG_PET_INFOFires for pet-related messages normally displayed in the combat log (e.g. summoning or dismissing a pet)
CHAT_MSG_RAIDFires when a message is received in the raid chat channel
CHAT_MSG_RAID_BOSS_EMOTEFires when a raid boss performs emote text
CHAT_MSG_RAID_BOSS_WHISPERFires when a raid boss whispers to the player
CHAT_MSG_RAID_LEADERFires when a message is received in the raid chat channel from the raid leader
CHAT_MSG_RAID_WARNINGFires when a raid warning message is received
CHAT_MSG_RESTRICTEDFires when the player attempts to send a chat message which is disallowed because the player is on a trial account
CHAT_MSG_SAYFires when the player or a nearby character speaks (visible to other nearby characters)
CHAT_MSG_SKILLFires when skill related messages are received.
CHAT_MSG_SYSTEMFires when a system message is received
CHAT_MSG_TARGETICONSFires when a target icon message is sent in chat.
CHAT_MSG_TEXT_EMOTEFires when the player receives a standard emote (e.g. `/dance`, `/flirt`) message
CHAT_MSG_TRADESKILLSFires when the player or a nearby character performs a trade skill recipe
CHAT_MSG_WHISPERFires when the player receives a whisper from a player character
CHAT_MSG_WHISPER_INFORMFires when the player sends a whisper to a player character
CHAT_MSG_YELLFires when the player or another player character yells (visible to other characters in a wide area)
CHAT_SERVER_DISCONNECTEDThis event is not yet documented
CHAT_SERVER_RECONNECTEDThis event is not yet documented
CINEMATIC_STARTFires when an in-game-engine cinematic begins to play
CINEMATIC_STOPFires when an in-game-engine cinematic stops playing
CLEAR_BOSS_EMOTESThis event is not yet documented
CLEAVE_UPDATEThis event is not yet documented
CLIENT_ACCOUNT_MISMATCHThis event is not yet documented
CLIENT_CONVERTEDThis event is not yet documented
CLIENT_TRIALThis event is not yet documented
CLOSE_INBOX_ITEMFires when the mail message being viewed is no longer available
CLOSE_STATUS_DIALOGThis event is not yet documented
CLOSE_TABARD_FRAMEFires when the player ends interaction with a tabard designer
CLOSE_WORLD_MAPFires when the world map should be hidden in response to external conditions
COMBAT_LOG_EVENTFires when an event to be displayed in the combat log is received
COMBAT_LOG_EVENT_UNFILTEREDFires when a combat log event is received
COMBAT_RATING_UPDATEFires when the player's combat rating statistics change
COMBAT_TEXT_UPDATEFires when a message is received which can be displayed by the default UI's floating combat text feature
COMMENTATOR_ENTER_WORLDThis is a Blizzard internal function
COMMENTATOR_MAP_UPDATEThis is a Blizzard internal function
COMMENTATOR_PARTY_INFO_REQUESTThis event is not yet documented
COMMENTATOR_PLAYER_UPDATEThis is a Blizzard internal function
COMPACT_UNIT_FRAME_PROFILES_LOADEDThis event is not yet documented
COMPANION_LEARNEDFires when the player learns to summon a new mount or non-combat pet
COMPANION_UNLEARNEDFires when the player unlearns a mount or a companion
COMPANION_UPDATEFires when new information about the player's mounts and non-combat pets is available
CONFIRM_BEFORE_USEThis event is not yet documented
CONFIRM_BINDERFires when the player attempts to set a new Hearthstone location
CONFIRM_DISENCHANT_ROLLFires when the player attempts to roll disenchant for an item which Binds on Pickup
CONFIRM_LOOT_ROLLFires when the player attempts to roll for a loot item which Binds on Pickup
CONFIRM_SUMMONFires when a summons is offered to the player
CONFIRM_TALENT_WIPEFires when the player attempts to unlearn talents
CONFIRM_XP_LOSSFires when the player attempts to resurrect at a graveyard spirit healer
CORPSE_IN_INSTANCEFires when the player (dead, in spirit form) approaches the entrance to the instance in which his corpse is located
CORPSE_IN_RANGEFires when the player (dead, in spirit form) approaches near enough to his corpse to return to life
CORPSE_OUT_OF_RANGEFires when the player (dead, in spirit form) moves too far away from his corpse to resurrect
CRITERIA_COMPLETEThis event is not yet documented
CRITERIA_EARNEDThis event is not yet documented
CRITERIA_UPDATEFires when information about achievement criteria or player statistics becomes available
CURRENCY_DISPLAY_UPDATEFires when new information for the currency list is available
CURRENT_SPELL_CAST_CHANGEDFires when the player starts or stops (cancels or finishes) casting a spell
CURSOR_UPDATEFires when the mouse cursor image or contents is changed
CVAR_UPDATEFires when the value of a configuration variable is updated
DELETE_ITEM_CONFIRMFires when the player attempts to delete an item
DISABLE_DECLINE_GUILD_INVITEThis event is not yet documented
DISABLE_LOW_LEVEL_RAIDThis event is not yet documented
DISABLE_TAXI_BENCHMARKFires when a flight path benchmarking session ends or is canceled
DISABLE_XP_GAINFires when the player disables experience point gains
DISCONNECTED_FROM_SERVERThis event is not yet documented
DISPLAY_PROMOTIONThis event is not yet documented
DISPLAY_SIZE_CHANGEDFires when the screen resolution changes
DUEL_FINISHEDFires when a duel in which the player is participating ends
DUEL_INBOUNDSFires when the player reenters the duel area after leaving its boundaries
DUEL_OUTOFBOUNDSFires when the player begins to move outside the boundaries of a duel area
DUEL_REQUESTEDFires when the player is challenged to a duel
ECLIPSE_DIRECTION_CHANGEThis event is not yet documented
EJ_DIFFICULTY_UPDATEThis event is not yet documented
EJ_LOOT_DATA_RECIEVEDThis event is not yet documented
ENABLE_DECLINE_GUILD_INVITEThis event is not yet documented
ENABLE_LOW_LEVEL_RAIDThis event is not yet documented
ENABLE_TAXI_BENCHMARKFires when taxi benchmarking mode is enabled
ENABLE_XP_GAINFires when the player re-enabled experience point gain after disabling it
ENCOUNTER_ENDFires after a raid encounter ended.
ENCOUNTER_STARTFires when a raid encounter starts.
END_BOUND_TRADEABLEFires when the player attempts an action which will make a looted Bind on Pickup item no longer tradeable
ENTERED_DIFFERENT_INSTANCE_FROM_PARTYThis event is not yet documented
EQUIPMENT_SETS_CHANGEDFires when the player's list of equipment sets changes
EQUIPMENT_SWAP_FINISHEDFires when the process of switching equipment sets is complete
EQUIPMENT_SWAP_PENDINGFires when the player begins to switch equipment sets
EQUIP_BIND_CONFIRMFires when the player attempts to equip an item which will become soulbound in the process
EXECUTE_CHAT_LINEFires when a chat message is encountered in a running macro
FORCE_DECLINE_CHARACTERThis event is not yet documented
FORCE_RENAME_CHARACTERThis event is not yet documented
FRAMES_LOADEDThis event is not yet documented
FRIENDLIST_UPDATEFires when the content of the player's friends list becomes available or changes
GAME_ACCOUNTS_UPDATEDThis event is not yet documented
GARRISON_ARCHITECT_CLOSEDThis event is not yet documented
GARRISON_ARCHITECT_OPENEDThis event is not yet documented
GARRISON_BUILDINGS_SWAPPEDThis event is not yet documented
GARRISON_BUILDING_ACTIVATABLEThis event is not yet documented
GARRISON_BUILDING_ACTIVATEDThis event is not yet documented
GARRISON_BUILDING_ERRORThis event is not yet documented
GARRISON_BUILDING_LIST_UPDATEThis event is not yet documented
GARRISON_BUILDING_PLACEDThis event is not yet documented
GARRISON_BUILDING_REMOVEDThis event is not yet documented
GARRISON_BUILDING_UPDATEThis event is not yet documented
GARRISON_FOLLOWER_ADDEDThis event is not yet documented
GARRISON_FOLLOWER_LIST_UPDATEThis event is not yet documented
GARRISON_FOLLOWER_REMOVEDThis event is not yet documented
GARRISON_FOLLOWER_XP_CHANGEDThis event is not yet documented
GARRISON_HIDE_LANDING_PAGEThis event is not yet documented
GARRISON_INVASION_AVAILABLEThis event is not yet documented
GARRISON_INVASION_UNAVAILABLEThis event is not yet documented
GARRISON_LANDINGPAGE_SHIPMENTSThis event is not yet documented
GARRISON_MISSION_BONUS_ROLL_COMPLETEThis event is not yet documented
GARRISON_MISSION_BONUS_ROLL_LOOTThis event is not yet documented
GARRISON_MISSION_COMPLETE_RESPONSEThis event is not yet documented
GARRISON_MISSION_FINISHEDThis event is not yet documented
GARRISON_MISSION_LIST_UPDATEThis event is not yet documented
GARRISON_MISSION_NPC_CLOSEDThis event is not yet documented
GARRISON_MISSION_NPC_OPENEDThis event is not yet documented
GARRISON_MISSION_STARTEDThis event is not yet documented
GARRISON_MONUMENT_CLOSE_UIThis event is not yet documented
GARRISON_MONUMENT_LIST_LOADEDThis event is not yet documented
GARRISON_MONUMENT_REPLACEDThis event is not yet documented
GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADEDThis event is not yet documented
GARRISON_MONUMENT_SHOW_UIThis event is not yet documented
GARRISON_RECALL_PORTAL_LAST_USED_TIMEThis event is not yet documented
GARRISON_RECALL_PORTAL_USEDThis event is not yet documented
GARRISON_RECRUITMENT_FOLLOWERS_GENERATEDThis event is not yet documented
GARRISON_RECRUITMENT_NPC_CLOSEDThis event is not yet documented
GARRISON_RECRUITMENT_NPC_OPENEDThis event is not yet documented
GARRISON_RECRUITMENT_READYThis event is not yet documented
GARRISON_RECRUIT_FOLLOWER_RESULTThis event is not yet documented
GARRISON_SHOW_LANDING_PAGEThis event is not yet documented
GARRISON_TRADESKILL_NPC_CLOSEDThis event is not yet documented
GARRISON_UPDATEThis event is not yet documented
GARRISON_UPGRADEABLE_RESULTThis event is not yet documented
GARRISON_USE_PARTY_GARRISON_CHANGEDThis event is not yet documented
GET_ITEM_INFO_RECEIVEDFires when item info requested by GetItemInfo() becomes available, if it wasn't already, through a disk seek or a net request
GET_PREFERRED_REALM_INFOThis event is not yet documented
GLUE_SCREENSHOT_FAILEDThis event is not yet documented
GLUE_SCREENSHOT_SUCCEEDEDThis event is not yet documented
GLUE_UPDATE_EXPANSION_LEVELThis event is not yet documented
GLYPH_ADDEDFires when a glyph is inscribed into the player's spellbook
GLYPH_DISABLEDFires when a glyph slot is no longer available
GLYPH_ENABLEDFires when a glyph slot becomes available
GLYPH_REMOVEDFires when the player removes an inscribed glyph
GLYPH_UPDATEDFires when information about the player's inscribed glyphs becomes available
GMRESPONSE_RECEIVEDFires when the player receives a response to a GM ticket
GMSURVEY_DISPLAYFires when the player is invited to participate in a GM feedback survey
GM_PLAYER_INFOThis is a Blizzard internal function
GOSSIP_CLOSEDFires when an NPC gossip interaction ends
GOSSIP_CONFIRMFires when the player is requested to confirm a gossip choice
GOSSIP_CONFIRM_CANCELFires when an attempt to confirm a gossip choice is canceled
GOSSIP_ENTER_CODEFires when the player attempts a gossip choice which requires entering a code
GOSSIP_SHOWFires when an NPC gossip interaction begins
GROUP_JOINEDThis event is not yet documented
GROUP_ROSTER_UPDATEFires when composition of party change.
GUILDBANKBAGSLOTS_CHANGEDFires when information about the contents of guild bank item slots changes or becomes available
GUILDBANKFRAME_CLOSEDFires when the player ends interaction with the guild bank
GUILDBANKFRAME_OPENEDFires when the player begins interaction with the guild bank
GUILDBANKLOG_UPDATEFires when information for the guild bank transaction or money log becomes available
GUILDBANK_ITEM_LOCK_CHANGEDFires when an item in the guild bank is locked for moving or unlocked afterward
GUILDBANK_TEXT_CHANGEDFires when the text associated with a guild bank tab is changed
GUILDBANK_UPDATE_MONEYFires when the amount of money in the guild bank changes
GUILDBANK_UPDATE_TABSFires when information about guild bank tabs becomes available
GUILDBANK_UPDATE_TEXTFires when text associated with a guild bank tab becomes available
GUILDBANK_UPDATE_WITHDRAWMONEYFires when the amount of money the player can withdraw from the guild bank changes
GUILDTABARD_UPDATEFires when the player's guild tabard design changes.
GUILD_CHALLENGE_COMPLETEDThis event is not yet documented
GUILD_CHALLENGE_UPDATEDThis event is not yet documented
GUILD_EVENT_LOG_UPDATEFires when information for the guild event log becomes available
GUILD_INVITE_CANCELFires when an invitation to join a guild is no longer available
GUILD_INVITE_REQUESTFires when the player is invited to join a guild
GUILD_MOTDFires when the guild message of the day is updated
GUILD_NEWS_UPDATEFires when the Guild News are updated
GUILD_PARTY_STATE_UPDATEDFires when the guild state of the current dungeon changes
GUILD_PERK_UPDATEFires when the guild gains or loses a perk
GUILD_RANKS_UPDATEFires when unit is promoted or demoted within the guild
GUILD_RECIPE_KNOWN_BY_MEMBERSThis event is not yet documented
GUILD_REGISTRAR_CLOSEDFires when the player ends interaction with a guild registrar
GUILD_REGISTRAR_SHOWFires when the player begins interaction with a guild registrar
GUILD_RENAME_REQUIREDThis event is not yet documented
GUILD_REP_UPDATEDThis event is not yet documented
GUILD_REWARDS_LISTThis event is not yet documented
GUILD_ROSTER_UPDATEFires when new information about the contents of the guild roster is available
GUILD_TRADESKILL_UPDATEThis event is not yet documented
GUILD_XP_UPDATEFires when the Guild XP is updated
HEARTHSTONE_BOUNDThis event is not yet documented
HEIRLOOMS_UPDATEDThis event is not yet documented
IGNORELIST_UPDATEFires when the content of the player's ignore list becomes available or changes
IGR_BILLING_NAG_DIALOGFires when a message should be shown about the player's paid-per-hour game time expiring soon
INCOMING_RESURRECT_CHANGEDFires when a resurrection spell is cast
INELIGIBLE_FOR_LOOTThis event is not yet documented
INSPECT_ACHIEVEMENT_READYFires after the player attempts to compare achievements with another character, indicating that achievement information for the other unit has become available
INSPECT_HONOR_UPDATEFires when information about the inspected unit's PvP activities becomes available
INSPECT_READYFires when inspect information not readily available is now ready
INSTANCE_BOOT_STARTFires when the player will soon be ejected from an instance
INSTANCE_BOOT_STOPFires when the warning countdown for ejecting the player from an instance is canceled
INSTANCE_ENCOUNTER_ENGAGE_UNITFires when a boss has been engaged in an instance
INSTANCE_GROUP_SIZE_CHANGEDThis event is not yet documented
INSTANCE_LOCK_STARTFires when the player will soon be saved to an instance
INSTANCE_LOCK_STOPFires when the warning countdown for saving the player to an instance is canceled
INSTANCE_LOCK_WARNINGThis event is not yet documented
INVENTORY_SEARCH_UPDATEThis event is not yet documented
ITEM_LOCKEDFires when an item in the player's bags or equipped inventory is locked for moving
ITEM_LOCK_CHANGEDFires when an item in the player's bags or equipped inventory is locked for moving or unlocked afterward
ITEM_PUSHFires when the player receives an item
ITEM_RESTORATION_BUTTON_STATUSThis event is not yet documented
ITEM_TEXT_BEGINFires when the player begins interaction with a readable item or world object
ITEM_TEXT_CLOSEDFires when the player ends interaction with a readable item or world object
ITEM_TEXT_READYFires when text changes or becomes available for the readable item or world object with which the player is interacting
ITEM_TEXT_TRANSLATIONFires when a "translation" progress bar should be displayed while the player interacts with a readable item or world object
ITEM_UNLOCKEDFires when an item in the player's bags or equipped inventory is unlocked after moving
ITEM_UPGRADE_MASTER_CLOSEDFires when Item Upgrade Window closes.
ITEM_UPGRADE_MASTER_OPENEDFires when the Item Upgrade Window is shown.
ITEM_UPGRADE_MASTER_SET_ITEMFires when an Item is placed into the window for Upgrade.
ITEM_UPGRADE_MASTER_UPDATEFired when an item has successfully been upgraded.
KNOWLEDGE_BASE_ARTICLE_LOAD_FAILUREFires when a knowledge base article fails to load
KNOWLEDGE_BASE_ARTICLE_LOAD_SUCCESSFires when the contents of a successfully loaded knowledge base article become available
KNOWLEDGE_BASE_QUERY_LOAD_FAILUREFires when a knowledge base query fails
KNOWLEDGE_BASE_QUERY_LOAD_SUCCESSFires when results of a successful knowledge base query become available
KNOWLEDGE_BASE_SERVER_MESSAGEFires when the knowledge base server message changes or becomes available
KNOWLEDGE_BASE_SETUP_LOAD_FAILUREFires when the knowledge base's default listing fails to load
KNOWLEDGE_BASE_SETUP_LOAD_SUCCESSFires when the knowledge base's default listing becomes available
KNOWLEDGE_BASE_SYSTEM_MOTD_UPDATEDFires when the knowledge base system's message of the day changes or becomes available
KNOWN_TITLES_UPDATEFires when the number of titles available to the player changes
LANGUAGE_LIST_CHANGEDFires when the list of known languages changes.
LAUNCHER_LOGIN_STATUS_CHANGEDThis event is not yet documented
LEARNED_SPELL_IN_TABFires when a spell is learned inside of a given spell book tab, including when spells are learned upon changing the active talent spec.
LEVEL_GRANT_PROPOSEDFires when the player is offered to instantly gain a level thanks to a Recruit-A-Friend partner
LFG_BONUS_FACTION_ID_UPDATEDThis event is not yet documented
LFG_BOOT_PROPOSAL_UPDATEThis event is not yet documented
LFG_COMPLETION_REWARDFires when the player receives the completion reward for a randoms LFG dungeon
LFG_INVALID_ERROR_MESSAGEThis event is not yet documented
LFG_LIST_ACTIVE_ENTRY_UPDATEThis event is not yet documented
LFG_LIST_APPLICANT_LIST_UPDATEDThis event is not yet documented
LFG_LIST_APPLICANT_UPDATEDThis event is not yet documented
LFG_LIST_APPLICATION_STATUS_UPDATEDThis event is not yet documented
LFG_LIST_AVAILABILITY_UPDATEThis event is not yet documented
LFG_LIST_ENTRY_CREATION_FAILEDThis event is not yet documented
LFG_LIST_ENTRY_EXPIRED_TIMEOUTThis event is not yet documented
LFG_LIST_ENTRY_EXPIRED_TOO_MANY_PLAYERSThis event is not yet documented
LFG_LIST_JOINED_GROUPThis event is not yet documented
LFG_LIST_SEARCH_FAILEDThis event is not yet documented
LFG_LIST_SEARCH_RESULTS_RECEIVEDThis event is not yet documented
LFG_LIST_SEARCH_RESULT_UPDATEDThis event is not yet documented
LFG_LOCK_INFO_RECEIVEDFires when LFR information is available
LFG_OFFER_CONTINUEThis event is not yet documented
LFG_OPEN_FROM_GOSSIPThis event is not yet documented
LFG_PROPOSAL_FAILEDThis event is not yet documented
LFG_PROPOSAL_SHOWFires when the LFD system has found a possible group
LFG_PROPOSAL_SUCCEEDEDFires when an LFD group was successfully formed
LFG_PROPOSAL_UPDATEFires when a potential group member accepts or declines the LFD offer
LFG_QUEUE_STATUS_UPDATEThis event is not yet documented
LFG_ROLE_CHECK_DECLINEDThis event is not yet documented
LFG_ROLE_CHECK_HIDEThis event is not yet documented
LFG_ROLE_CHECK_ROLE_CHOSENThis event is not yet documented
LFG_ROLE_CHECK_SHOWThis event is not yet documented
LFG_ROLE_CHECK_UPDATEThis event is not yet documented
LFG_ROLE_UPDATEThis event is not yet documented
LFG_UPDATEFires when information about the player's LFG system settings changes or becomes available
LFG_UPDATE_RANDOM_INFOFires when instance information is available for populating the LFD frame
LF_GUILD_BROWSE_UPDATEDThis event is not yet documented
LF_GUILD_MEMBERSHIP_LIST_CHANGEDThis event is not yet documented
LF_GUILD_MEMBERSHIP_LIST_UPDATEDThis event is not yet documented
LF_GUILD_POST_UPDATEDThis event is not yet documented
LF_GUILD_RECRUITS_UPDATEDThis event is not yet documented
LF_GUILD_RECRUIT_LIST_CHANGEDThis event is not yet documented
LIFESTEAL_UPDATEThis event is not yet documented
LOADING_SCREEN_DISABLEDThis event is not yet documented
LOADING_SCREEN_ENABLEDThis event is not yet documented
LOCALPLAYER_PET_RENAMEDFires when the player's pet is renamed
LOGIN_STARTEDThis event is not yet documented
LOGIN_STOPPEDThis event is not yet documented
LOGOUT_CANCELFires when the logout countdown is aborted
LOOT_BIND_CONFIRMFires when the player attempts to loot a Bind on Pickup item
LOOT_CLOSEDFires when the player ends interaction with a lootable corpse or object
LOOT_HISTORY_AUTO_SHOWThis event is not yet documented
LOOT_HISTORY_FULL_UPDATEThis event is not yet documented
LOOT_HISTORY_ROLL_CHANGEDThis event is not yet documented
LOOT_HISTORY_ROLL_COMPLETEThis event is not yet documented
LOOT_ITEM_AVAILABLEThis event is not yet documented
LOOT_ITEM_ROLL_WONThis event is not yet documented
LOOT_OPENEDFires when the player begins interaction with a lootable corpse or object
LOOT_READYThis event is not yet documented
LOOT_ROLLS_COMPLETEThis event is not yet documented
LOOT_SLOT_CHANGEDThis event is not yet documented
LOOT_SLOT_CLEAREDFires when the contents of a loot slot are removed
LOSS_OF_CONTROL_ADDEDThis event is not yet documented
LOSS_OF_CONTROL_UPDATEThis event is not yet documented
LUA_WARNINGThis event is not yet documented
MACRO_ACTION_BLOCKEDFires when a macro script attempts to use a protected API
MACRO_ACTION_FORBIDDENFires when a macro script attempts to use a protected API
MAIL_CLOSEDFires when the player ends interaction with a mailbox
MAIL_FAILEDFires when an outgoing mail message fails to send
MAIL_INBOX_UPDATEFires when information about the contents of the player's inbox changes or becomes available
MAIL_LOCK_SEND_ITEMSThis event is not yet documented
MAIL_SEND_INFO_UPDATEFires when information about the outgoing mail message's attachments changes
MAIL_SEND_SUCCESSFires when an outgoing message is successfully sent
MAIL_SHOWFires when the player begins interaction with a mailbox
MAIL_SUCCESSThis event is not yet documented
MAIL_UNLOCK_SEND_ITEMSThis event is not yet documented
MAP_BAR_UPDATEThis event is not yet documented
MASTERY_UPDATEFires when the player's mastery rating is updated
MAX_SPELL_START_RECOVERY_OFFSET_CHANGEDThis event is not yet documented
MERCHANT_CLOSEDFires when the player ends interaction with a vendor
MERCHANT_FILTER_ITEM_UPDATEThis event is not yet documented
MERCHANT_SHOWFires when the player begins interaction with a vendor
MERCHANT_UPDATEFires when information about a vendor's available items changes or becomes available
MINIMAP_PINGFires when the player or a group member "pings" a point on the minimap to share its location with the group
MINIMAP_UPDATE_TRACKINGFires when the player's currently active tracking ability changes
MINIMAP_UPDATE_ZOOMFires when the minimap zoom type changes
MIRROR_TIMER_PAUSEFires when a special countdown timer is paused
MIRROR_TIMER_STARTFires when a special countdown timer starts
MIRROR_TIMER_STOPFires when a special countdown timer stops
MISSING_OUT_ON_LOOTThis event is not yet documented
MODIFIER_STATE_CHANGEDFires when a modifier key is pressed or released.
MOUNT_CURSOR_CLEARThis event is not yet documented
MOUNT_JOURNAL_USABILITY_CHANGEDThis event is not yet documented
MOVIE_COMPRESSING_PROGRESSFires when compression of a movie recording starts
MOVIE_RECORDING_PROGRESSFires when movie recording starts
MOVIE_UNCOMPRESSED_MOVIEFires when the client prompts the player to allow compression of a movie recording
MULTISTRIKE_UPDATEThis event is not yet documented
MUTELIST_UPDATEFires when the content of the player's muted list becomes available or changes
NEUTRAL_FACTION_SELECT_RESULTFires when Pandarian player will choose his side (Alliance/Horde).
NEW_AUCTION_UPDATEFires when the content of the auction house's Create Auction item slot changes
NEW_TITLE_EARNEDFires when the player earns a new title
NEW_WMO_CHUNKFires when stepping off of a world map object
NPC_PVPQUEUE_ANYWHEREFires when the player begins interaction with an NPC which can queue the player for any battleground
NPE_TUTORIAL_UPDATEThis event is not yet documented
OLD_TITLE_LOSTFires when one of the player's titles is no longer available
OPEN_MASTER_LOOT_LISTFires when the list of master loot candidates becomes available
OPEN_REALM_LISTThis event is not yet documented
OPEN_STATUS_DIALOGThis event is not yet documented
OPEN_TABARD_FRAMEFires when the player begins interaction with a tabard designer
PARTY_CONVERTED_TO_RAIDFires when the player's party becomes a raid group
PARTY_INVITE_CANCELFires when a pending invitation to join a group is no longer available
PARTY_INVITE_REQUESTFires when the player is invited to join a group
PARTY_LEADER_CHANGEDFires when information about the leadership of the player's party changes or becomes available
PARTY_LFG_RESTRICTEDThis event is not yet documented
PARTY_LOOT_METHOD_CHANGEDFires when information about the loot rules for the player's party changes or becomes available
PARTY_MEMBERS_CHANGEDFires when information about the membership of the player's party changes or becomes available
PARTY_MEMBER_DISABLEFires when a party member goes offline
PARTY_MEMBER_ENABLEFires when an offline party member comes back online
PARTY_REFER_A_FRIEND_UPDATEDThis event is not yet documented
PATCH_DOWNLOADEDThis event is not yet documented
PATCH_UPDATE_PROGRESSThis event is not yet documented
PETITION_CLOSEDFires when the player ends interaction with a guild or arena team charter
PETITION_SHOWFires when a guild or arena team charter is presented to the player
PETITION_VENDOR_CLOSEDFires when the player ends interaction with an arena registrar
PETITION_VENDOR_SHOWFires when the player begins interaction with an arena registrar
PETITION_VENDOR_UPDATEFires when information about available options at an arena registrar becomes available
PET_ATTACK_STARTFires when the player's pet starts auto-attacking
PET_ATTACK_STOPFires when the player's pet stops auto-attacking
PET_BAR_HIDEFires when the pet action bar should be hidden
PET_BAR_HIDEGRIDFires when a pet ability is removed from the cursor
PET_BAR_SHOWGRIDFires when a pet ability is picked up onto the cursor
PET_BAR_UPDATEFires when information about the content of the pet action bar changes or becomes available
PET_BAR_UPDATE_COOLDOWNFires when the cooldown begins or ends for an ability on the pet action bar
PET_BAR_UPDATE_USABLEThis event is not yet documented
PET_BATTLE_ABILITY_CHANGEDThis event is not yet documented
PET_BATTLE_ACTION_SELECTEDThis event is not yet documented
PET_BATTLE_AURA_APPLIEDFires when an aura is applied to a pet in a pet battle
PET_BATTLE_AURA_CANCELEDThis event is not yet documented
PET_BATTLE_AURA_CHANGEDThis event is not yet documented
PET_BATTLE_CAPTUREDThis event is not yet documented
PET_BATTLE_CLOSEFired when the pet battle interface closes at the end of a battle
PET_BATTLE_FINAL_ROUNDThis event is not yet documented
PET_BATTLE_HEALTH_CHANGEDThis event is not yet documented
PET_BATTLE_LEVEL_CHANGEDThis event is not yet documented
PET_BATTLE_LOOT_RECEIVEDThis event is not yet documented
PET_BATTLE_MAX_HEALTH_CHANGEDThis event is not yet documented
PET_BATTLE_OPENING_DONEFires when the opening sequence of a pet battle ends.
PET_BATTLE_OPENING_STARTFires when the opening sequence of a pet battle begins
PET_BATTLE_OVERThis event is not yet documented
PET_BATTLE_PET_CHANGEDThis event is not yet documented
PET_BATTLE_PET_ROUND_PLAYBACK_COMPLETEFires when pet battle combat animation ends.
PET_BATTLE_PET_ROUND_RESULTSFires when pet battle combat animation begins.
PET_BATTLE_PET_TYPE_CHANGEDThis event is not yet documented
PET_BATTLE_PVP_DUEL_REQUESTEDThis event is not yet documented
PET_BATTLE_PVP_DUEL_REQUEST_CANCELThis event is not yet documented
PET_BATTLE_QUEUE_PROPOSAL_ACCEPTEDThis event is not yet documented
PET_BATTLE_QUEUE_PROPOSAL_DECLINEDThis event is not yet documented
PET_BATTLE_QUEUE_PROPOSE_MATCHThis event is not yet documented
PET_BATTLE_QUEUE_STATUSThis event is not yet documented
PET_BATTLE_TURN_STARTEDThis event is not yet documented
PET_BATTLE_XP_CHANGEDThis event is not yet documented
PET_DISMISS_STARTFires when the player's pet is dismissed
PET_FORCE_NAME_DECLENSIONFires when the player is prompted to provide Russian declensions for a pet's name
PET_JOURNAL_AUTO_SLOTTED_PETThis event is not yet documented
PET_JOURNAL_CAGE_FAILEDThis event is not yet documented
PET_JOURNAL_LIST_UPDATEThis event is not yet documented
PET_JOURNAL_NEW_BATTLE_SLOTThis event is not yet documented
PET_JOURNAL_PETS_HEALEDThis event is not yet documented
PET_JOURNAL_PET_DELETEDThis event is not yet documented
PET_JOURNAL_PET_RESTOREDThis event is not yet documented
PET_JOURNAL_PET_REVOKEDThis event is not yet documented
PET_JOURNAL_TRAP_LEVEL_SETThis event is not yet documented
PET_RENAMEABLEFires when the player is prompted to rename a pet which has been renamed before
PET_SPECIALIZATION_CHANGEDThis event is not yet documented
PET_SPELL_POWER_UPDATEThis event is not yet documented
PET_STABLE_CLOSEDFires when the player ends interaction with the pet stables
PET_STABLE_SHOWFires when the player begins interaction with the pet stables
PET_STABLE_UPDATEFires when information about the pet stables' content changes or becomes available
PET_STABLE_UPDATE_PAPERDOLLFires when information about 3D models used in the pet stables becomes available
PET_UI_CLOSEFires when information about the player's pet is no longer available
PET_UI_UPDATEFires when information about the player's pet changes or becomes available
PLAYERBANKBAGSLOTS_CHANGEDFires when the number of bank bag slots purchased by the player changes
PLAYERBANKSLOTS_CHANGEDFires when the contents of a bank slot or bank bag slot are changed
PLAYERREAGENTBANKSLOTS_CHANGEDThis event is not yet documented
PLAYER_ALIVEFires when the player's spirit is released after death or when the player accepts a resurrection without releasing
PLAYER_AURAS_CHANGEDFires when the player gains or loses a buff or debuff
PLAYER_AVG_ITEM_LEVEL_UPDATEThis event is not yet documented
PLAYER_CAMPINGFires when the player attempts to log out while not in a major city, inn, or other "resting" area
PLAYER_CHARACTER_UPGRADE_TALENT_COUNT_CHANGEDThis event is not yet documented
PLAYER_CONTROL_GAINEDFires when the player regains control of his or her character
PLAYER_CONTROL_LOSTFires when the player loses control of his or her character
PLAYER_DAMAGE_DONE_MODSFires when an effect changes the player's spell bonus damage
PLAYER_DEADFires when the player dies
PLAYER_DIFFICULTY_CHANGEDThis event is not yet documented
PLAYER_ENTERING_BATTLEGROUNDFires when the player enters a battleground instance
PLAYER_ENTERING_WORLDFired when the player enters the world, reloads the UI, enters/leaves an instance or battleground, or respawns at a graveyard. Also fires any other time the player sees a loading screen
PLAYER_ENTER_COMBATFires when the player begins melee auto-attack mode
PLAYER_ENTER_MATRIXThis event is not yet documented
PLAYER_ENTER_PINThis event is not yet documented
PLAYER_ENTER_TOKENThis event is not yet documented
PLAYER_EQUIPMENT_CHANGEDFires when the player equips or unequips an item
PLAYER_FARSIGHT_FOCUS_CHANGEDFires when the player's viewpoint changes
PLAYER_FLAGS_CHANGEDFires when a unit's AFK or DND status changes
PLAYER_FOCUS_CHANGEDFires when the player's focus unit changes
PLAYER_GAINS_VEHICLE_DATAFires when the player gains vehicle-related attributes without necessarily entering a vehicle
PLAYER_GUILD_UPDATEFires when information about the player's guild membership changes
PLAYER_LEAVE_COMBATFires when the player stops melee auto-attack mode
PLAYER_LEAVING_WORLDFires when the player logs out or exits a world area
PLAYER_LEVEL_UPFires when the player gains a character level
PLAYER_LOGINFires immediately before `PLAYER_ENTERING_WORLD` on login and UI reload
PLAYER_LOGOUTFires immediately before the player is logged out of the game
PLAYER_LOOT_SPEC_UPDATEDThis event is not yet documented
PLAYER_LOSES_VEHICLE_DATAFires when the player loses vehicle-related attributes without necessarily having been in a vehicle
PLAYER_MONEYFires when the player gains or spends money
PLAYER_PVP_KILLS_CHANGEDFires whenever a player's number of Honorable Kills changes
PLAYER_PVP_RANK_CHANGEDFires when the player's PvP rank changes
PLAYER_QUITINGFires when the player attempts to exit WoW while not in a major city, inn, or other "resting" area
PLAYER_REGEN_DISABLEDFires when the player enters combat status
PLAYER_REGEN_ENABLEDFires when the player leaves combat status
PLAYER_REPORT_SUBMITTEDThis event is not yet documented
PLAYER_ROLES_ASSIGNEDThis event is not yet documented
PLAYER_SKINNEDFires when another character takes the insignia from the player's corpse in a battleground or world PvP zone
PLAYER_SPECIALIZATION_CHANGEDFires when the player, group member or raid member switches specialization.
PLAYER_STARTED_MOVINGThis event is not yet documented
PLAYER_STOPPED_MOVINGThis event is not yet documented
PLAYER_TALENT_UPDATEFires when the player gains or spends talent points
PLAYER_TARGET_CHANGEDFires when the player changes targets
PLAYER_TOTEM_UPDATEFires when information about the player's placed totems changes or becomes available
PLAYER_TRADE_CURRENCYThis event is not yet documented
PLAYER_TRADE_MONEYFires when the amount of money offered for trade by the player changes
PLAYER_UNGHOSTFires when a player resurrects after being in spirit form
PLAYER_UPDATE_RESTINGFires when the player enters or leaves a major city, inn or other "resting" area
PLAYER_XP_UPDATEFires when the player's amount of accrued experience points changes
PLAYTIME_CHANGEDFires when changes to the player's limited play time status take effect
PLAY_MOVIEFires when an in-game movie should be played
PREVIEW_TALENT_POINTS_CHANGEDFires when the player spends or unspends talent points in preview mode
PREVIEW_TALENT_PRIMARY_TREE_CHANGEDThis event is not yet documented
PRODUCT_ASSIGN_TO_TARGET_FAILEDThis event is not yet documented
PRODUCT_CHOICE_UPDATEThis event is not yet documented
PRODUCT_DISTRIBUTIONS_UPDATEDThis event is not yet documented
PROVING_GROUNDS_SCORE_UPDATEThis event is not yet documented
PVPQUEUE_ANYWHERE_SHOWFires when the player begins interacting with the UI feature allowing battleground queueing from any location
PVPQUEUE_ANYWHERE_UPDATE_AVAILABLEFires when information for the any-battleground queueing UI changes or becomes available
PVP_POWER_UPDATEThis event is not yet documented
PVP_RATED_STATS_UPDATEFires when GetPersonalRatedBGInfo() return variables changes or becomes available.
PVP_REWARDS_UPDATEFires when information about Conquest Points cap changes or becomes available
PVP_ROLE_UPDATEThis event is not yet documented
PVP_TYPES_ENABLEDThis event is not yet documented
QUESTLINE_UPDATEThis event is not yet documented
QUESTTASK_UPDATEThis event is not yet documented
QUEST_ACCEPTEDFires when a new quest is added to the player's quest log (which is what happens after a player accepts a quest).
QUEST_ACCEPT_CONFIRMFires when certain kinds of quests (e.g. NPC escort quests) are started by another member of the player's group
QUEST_AUTOCOMPLETEFires when a quest is automatically completed (remote handin available)
QUEST_BOSS_EMOTEThis event is not yet documented
QUEST_CHOICE_CLOSEThis event is not yet documented
QUEST_CHOICE_UPDATEThis event is not yet documented
QUEST_COMPLETEFires when the player is looking at the "Complete" page for a quest, at a questgiver.
QUEST_DETAILFires when details of an available quest are presented by a questgiver
QUEST_FINISHEDFires when the player ends interaction with a questgiver or ends a stage of the questgiver dialog
QUEST_GREETINGFires when a questgiver presents a greeting along with a list of active or available quests
QUEST_ITEM_UPDATEFires when information about items in a questgiver dialog is updated
QUEST_LOG_UPDATEFires when the game client receives updates relating to the player's quest log (this event is not just related to the quests inside it)
QUEST_POI_UPDATEThis event is not yet documented
QUEST_PROGRESSFires when interacting with a questgiver about an active quest
QUEST_REMOVEDThis event is not yet documented
QUEST_TURNED_INThis event is not yet documented
QUEST_WATCH_LIST_CHANGEDThis event is not yet documented
QUEST_WATCH_OBJECTIVES_CHANGEDThis event is not yet documented
QUEST_WATCH_UPDATEFires when the player's status regarding a quest's objectives changes, for instance picking up a required object or killing a mob for that quest. All forms of (quest objective) progress changes will trigger this event.
QUICK_TICKET_SYSTEM_STATUSThis event is not yet documented
QUICK_TICKET_THROTTLE_CHANGEDThis event is not yet documented
RAID_BOSS_EMOTEThis event is not yet documented
RAID_BOSS_WHISPERThis event is not yet documented
RAID_INSTANCE_WELCOMEFires when the player enters an instance that has a reset timer
RAID_ROSTER_UPDATEFires when the raid roster changes
RAID_TARGET_UPDATEFires when raid target icons are assigned or cleared
RAISED_AS_GHOULFires when the player is raised as a ghoul by a friendly death knight
RANDOM_CHARACTER_NAME_RESULTThis event is not yet documented
READINESS_UPDATEThis event is not yet documented
READY_CHECKFires when a ready check is triggered
READY_CHECK_CONFIRMFires when a unit responds to a ready check
READY_CHECK_FINISHEDFires when a ready check ends
REAGENTBANK_PURCHASEDThis event is not yet documented
REAGENTBANK_UPDATEThis event is not yet documented
RECEIVED_ACHIEVEMENT_LISTThis event is not yet documented
RECEIVED_ACHIEVEMENT_MEMBER_LISTFires when the list of players that earned an achievement is received
RECRUIT_A_FRIEND_CAN_EMAILThis event is not yet documented
RECRUIT_A_FRIEND_INVITATION_FAILEDThis event is not yet documented
RECRUIT_A_FRIEND_INVITER_FRIEND_ADDEDThis event is not yet documented
RECRUIT_A_FRIEND_SYSTEM_STATUSThis event is not yet documented
REPLACE_ENCHANTFires when the player attempts to enchant an item which is already enchanted
REQUEST_CEMETERY_LIST_RESPONSEThis event is not yet documented
REQUIRED_GUILD_RENAME_RESULTThis event is not yet documented
RESTRICTED_ACCOUNT_WARNINGThis event is not yet documented
RESURRECT_REQUESTFires when another character offers to resurrect the player
ROLE_CHANGED_INFORMFires when a party/raid member's role is changed manually
ROLE_POLL_BEGINThis event is not yet documented
RUNE_POWER_UPDATEFires when the availability of one of the player's rune resources changes
RUNE_TYPE_UPDATEFires when the type of one of the player's rune resources changes
SAVED_VARIABLES_TOO_LARGEThis event is not yet documented
SCANDLL_DOWNLOADINGThis event is not yet documented
SCANDLL_ERRORThis event is not yet documented
SCANDLL_FINISHEDThis event is not yet documented
SCENARIO_COMPLETEDThis event is not yet documented
SCENARIO_CRITERIA_UPDATEThis event is not yet documented
SCENARIO_POI_UPDATEThis event is not yet documented
SCENARIO_UPDATEThis event is not yet documented
SCREENSHOT_FAILEDFires if an attempt to take a screenshot fails
SCREENSHOT_SUCCEEDEDFires when a screenshot is successfully taken
SCREEN_FIRST_DISPLAYEDThis event is not yet documented
SCRIPT_ACHIEVEMENT_PLAYER_NAMEThis event is not yet documented
SELECT_FIRST_CHARACTERThis event is not yet documented
SELECT_LAST_CHARACTERThis event is not yet documented
SELF_RES_SPELL_CHANGEDThis event is not yet documented
SEND_MAIL_COD_CHANGEDFires when the Cash On Delivery cost assigned for the outgoing mail message changes
SEND_MAIL_MONEY_CHANGEDFires when the amount of money attached to the outgoing mail message changes
SERVER_SPLIT_NOTICEThis event is not yet documented
SESSION_TIME_ALERTThis event is not yet documented
SET_GLUE_SCREENThis event is not yet documented
SHIPMENT_CRAFTER_CLOSEDThis event is not yet documented
SHIPMENT_CRAFTER_INFOShipment Crafter Info
SHIPMENT_CRAFTER_OPENEDThis event is not yet documented
SHIPMENT_CRAFTER_REAGENT_UPDATEThis event is not yet documented
SHIPMENT_UPDATEThis event is not yet documented
SHOW_FACTION_SELECT_UIThis event is not yet documented
SHOW_LOOT_TOASTThis event is not yet documented
SHOW_LOOT_TOAST_UPGRADEThis event is not yet documented
SHOW_PVP_FACTION_LOOT_TOASTThis event is not yet documented
SHOW_SERVER_ALERTThis event is not yet documented
SHOW_SURVEY_NOTIFICATIONThis event is not yet documented
SIMPLE_BROWSER_WEB_ERRORThis event is not yet documented
SIMPLE_BROWSER_WEB_PROXY_FAILEDThis event is not yet documented
SKILL_LINES_CHANGEDFires when the content of the player's skill list changes
SOCKET_INFO_ACCEPTThis event is not yet documented
SOCKET_INFO_CLOSEFires when the player ends interaction with the item socketing UI
SOCKET_INFO_SUCCESSThis event is not yet documented
SOCKET_INFO_UPDATEFires when information about the contents of the item socketing UI changes or becomes available
SOR_BY_TEXT_UPDATEDThis event is not yet documented
SOR_COUNTS_UPDATEDThis event is not yet documented
SOR_START_EXPERIENCE_INCOMPLETEThis event is not yet documented
SOUND_DEVICE_UPDATEFires when information about sound input/output devices changes or becomes available
SPEED_UPDATEThis event is not yet documented
SPELLS_CHANGEDFires when information about the contents of the player's spellbook changes or becomes available
SPELL_ACTIVATION_OVERLAY_GLOW_HIDEThis event is not yet documented
SPELL_ACTIVATION_OVERLAY_GLOW_SHOWFires when a reactive spell becomes active
SPELL_ACTIVATION_OVERLAY_HIDEThis event is not yet documented
SPELL_ACTIVATION_OVERLAY_SHOWFires when the player receives a reactive buff that should appear on the screen overlay
SPELL_CONFIRMATION_PROMPTThis event is not yet documented
SPELL_CONFIRMATION_TIMEOUTThis event is not yet documented
SPELL_FLYOUT_UPDATEThis event is not yet documented
SPELL_POWER_CHANGEDThis event is not yet documented
SPELL_PUSHED_TO_ACTIONBARWhen you learn a spell and it's placed on the actionbar, this event fires and tells the IconIntroAnimation frame to animate the icon and place it on the actionbar slot.
SPELL_UPDATE_CHARGESThis event is not yet documented
SPELL_UPDATE_COOLDOWNFires when the cooldown on one of the player's spells begins or ends
SPELL_UPDATE_USABLEFires when a spell becomes usable or unusable
START_AUTOREPEAT_SPELLFires when the player casts a spell which automatically repeats
START_GLUE_MUSICThis event is not yet documented
START_LOOT_ROLLFires when an item becomes available for group loot rolling
START_TIMERTells TimerFrame what timebar to create, informs about the current time left and the original value it started to countdown from.
STOP_AUTOREPEAT_SPELLFires when the player stops repetition of an automatically repeating spell
STORE_CONFIRM_PURCHASEThis event is not yet documented
STORE_ORDER_INITIATION_FAILEDThis event is not yet documented
STORE_PRODUCTS_UPDATEDThis event is not yet documented
STORE_PRODUCT_DELIVEREDThis event is not yet documented
STORE_PURCHASE_ERRORThis event is not yet documented
STORE_PURCHASE_LIST_UPDATEDThis event is not yet documented
STORE_STATUS_CHANGEDThis event is not yet documented
STREAMING_ICONFires when the game starts or stops downloading or patching content that is not yet ready
STURDINESS_UPDATEThis event is not yet documented
SUGGEST_REALMThis event is not yet documented
SUGGEST_REALM_WRONG_CATEGORYThis event is not yet documented
SUGGEST_REALM_WRONG_PVPThis event is not yet documented
SUPER_TRACKED_QUEST_CHANGEDThis event is not yet documented
SYNCHRONIZE_SETTINGSFires when game options are manually synchronized with those saved on the server
TABARD_CANSAVE_CHANGEDFires when information about the player's ability to save a guild tabard design changes or becomes available
TABARD_SAVE_PENDINGFires when the player attempts to save a guild tabard design
TALENTS_INVOLUNTARILY_RESETFires when the player's talents have undergone a forced reset
TASK_PROGRESS_UPDATEThis event is not yet documented
TAXIMAP_CLOSEDFires when the player begins interaction with a flight master
TAXIMAP_OPENEDFires when the player ends interaction with a flight master
TIMER_ALERTThis event is not yet documented
TIME_PLAYED_MSGFires when information about the player's total time played becomes available
TOYS_UPDATEDThis event is not yet documented
TRACKED_ACHIEVEMENT_LIST_CHANGEDThis event is not yet documented
TRACKED_ACHIEVEMENT_UPDATEFires when the player's progress changes on an achievement marked for watching in the objectives tracker
TRADE_ACCEPT_UPDATEFires when the player or trade target signals acceptance (or cancels acceptance) of the trade
TRADE_CLOSEDFires when a trade with another player ends or is canceled
TRADE_CURRENCY_CHANGEDThis event is not yet documented
TRADE_MONEY_CHANGEDFires when the amount of money offered by the trade target changes
TRADE_PLAYER_ITEM_CHANGEDFires when the set of items offered for trade by the player changes
TRADE_POTENTIAL_BIND_ENCHANTThis event is not yet documented
TRADE_REPLACE_ENCHANTFires if the player attempts to enchant an item offered by the trade target which is already enchanted
TRADE_REQUESTUnused
TRADE_REQUEST_CANCELUnused
TRADE_SHOWFires when a trade interaction with another character begins
TRADE_SKILL_CLOSEFires when the player ends interaction with a trade skill recipe list
TRADE_SKILL_FILTER_UPDATEFires when the search filter for a trade skill recipe list changes
TRADE_SKILL_NAME_UPDATEThis event is not yet documented
TRADE_SKILL_SHOWFires when the player begins interaction with a trade skill recipe list
TRADE_SKILL_UPDATEFires when information about the contents of a trade skill recipe list changes or becomes available
TRADE_TARGET_ITEM_CHANGEDFires when the set of items offered for trade by the target changes
TRADE_UPDATEFires when new information becomes available about a trade process underway with another character
TRAINER_CLOSEDFires when the player ends interaction with a class or skill trainer
TRAINER_DESCRIPTION_UPDATEFires when description information for the selected trainer service changes or becomes available
TRAINER_SHOWFires when the player begins interaction with a class or skill trainer
TRAINER_UPDATEFires when information about the contents of the trainer service list changes or becomes available
TRANSMOGRIFY_BIND_CONFIRMThis event is not yet documented
TRANSMOGRIFY_CLOSEFires when the Transmogrify window closes.
TRANSMOGRIFY_OPENFires when the Transmogrify window opens.
TRANSMOGRIFY_SUCCESSThis event is not yet documented
TRANSMOGRIFY_UPDATEThis event is not yet documented
TRIAL_CAP_REACHED_LEVELFired when a trial account reaches level 20.
TRIAL_CAP_REACHED_MONEYFires when a trial account reaches it's gold cap of 10g.
TUTORIAL_TRIGGERFires when a contextual tutorial should be shown
UI_ERROR_MESSAGEFires when a game error message should be displayed
UI_INFO_MESSAGEFires when an informative message should be displayed
UI_SCALE_CHANGEDFires when the UI scale changes
UNIT_ABSORB_AMOUNT_CHANGEDThis event is not yet documented
UNIT_ATTACKFires when a unit's weapon (or standard melee attack damage) changes
UNIT_ATTACK_POWERFires when a unit's attack power changes
UNIT_ATTACK_SPEEDFires when a unit's attack speed changes
UNIT_AURAFires when a unit loses or gains a buff or debuff.
UNIT_CLASSIFICATION_CHANGEDFires when a unit changes classification (e.g. if an elite unit becomes non-elite)
UNIT_COMBATFires when a unit takes or recovers from damage due to a combat effect
UNIT_COMBO_POINTSFires when a unit scores combo points on its target
UNIT_CONNECTIONFires when the connection status for a unit has changed.
UNIT_DAMAGEFires when a unit's weapon damage changes.
UNIT_DEFENSEFires when a unit's defense changes.
UNIT_DISPLAYPOWERFires when a unit's primary power type (e.g. rage, energy, mana) changes
UNIT_ENTERED_VEHICLEFires when a unit has entered a vehicle
UNIT_ENTERING_VEHICLEFires when a unit begins entering a vehicle
UNIT_EXITED_VEHICLEFires when a unit has exited a vehicle
UNIT_EXITING_VEHICLEFires when a unit begins exiting a vehicle
UNIT_FACTIONFires when a unit's PvP status changes
UNIT_FLAGSFires when certain combat statuses for a unit change (e.g. stunned, feared)
UNIT_GUILD_LEVELThis event is not yet documented
UNIT_HEALTHFires when a unit's health level changes
UNIT_HEALTH_FREQUENTThis event is not yet documented
UNIT_HEAL_ABSORB_AMOUNT_CHANGEDThis event is not yet documented
UNIT_HEAL_PREDICTIONThis event is not yet documented
UNIT_INVENTORY_CHANGEDFires when the player (or inspected unit) equips or unequips items
UNIT_LEVELFires when a unit's character level changes
UNIT_MANAFires when a unit's mana level changes
UNIT_MAXHEALTHFires when a unit's maximum health changes
UNIT_MAXPOWERFires when the max power of a unit changes
UNIT_MODEL_CHANGEDFires when a unit's 3D model changes (e.g. due to shapeshifting, being polymorphed, or equipping gear)
UNIT_NAME_UPDATEFires when a unit's name is changed
UNIT_OTHER_PARTY_CHANGEDThis event is not yet documented
UNIT_PETFires when a unit gains or loses a pet
UNIT_PET_EXPERIENCEFires when the player's pet gains experience points
UNIT_PHASEFires when a unit's phasing status changes
UNIT_PORTRAIT_UPDATEFires when a unit's portrait changes (e.g. due to shapeshifting, being polymorphed, or equipping gear)
UNIT_POWERFires when a unit's power level changes.
UNIT_POWER_BAR_HIDEThis event is not yet documented
UNIT_POWER_BAR_SHOWThis event is not yet documented
UNIT_POWER_BAR_TIMER_UPDATEThis event is not yet documented
UNIT_POWER_FREQUENTThis event is not yet documented
UNIT_QUEST_LOG_CHANGEDFires when a unit's quests change (accepted/objective progress/abandoned/completed)
UNIT_RANGEDDAMAGEFires when a unit's ranged attack damage changes. Also fires when a unit's ranged attack speed changes.
UNIT_RANGED_ATTACK_POWERFires when a unit's ranged attack power changes
UNIT_RESISTANCESFires when a unit's magic resistances change
UNIT_SPELLCAST_CHANNEL_STARTFires when a unit starts channeling a spell
UNIT_SPELLCAST_CHANNEL_STOPFires when a unit stops or cancels a channeled spell
UNIT_SPELLCAST_CHANNEL_UPDATEFires when a unit's channeled spell is interrupted or delayed
UNIT_SPELLCAST_DELAYEDFires when a unit's spell cast is delayed
UNIT_SPELLCAST_FAILEDFires when a unit's spell cast fails
UNIT_SPELLCAST_FAILED_QUIETFires when a unit's spell cast fails and no error message should be displayed
UNIT_SPELLCAST_INTERRUPTEDFires when a unit's spell cast is interrupted
UNIT_SPELLCAST_INTERRUPTIBLEFires when a unit's spell cast becomes interruptible again
UNIT_SPELLCAST_NOT_INTERRUPTIBLEFires when a unit's spell cast becomes uninterruptible
UNIT_SPELLCAST_SENTFires when a request to cast a spell (on behalf of the player or a unit controlled by the player) is sent to the server
UNIT_SPELLCAST_STARTFires when a unit begins casting a spell
UNIT_SPELLCAST_STOPFires when a unit stops or cancels casting a spell
UNIT_SPELLCAST_SUCCEEDEDFires when a unit's spell cast succeeds
UNIT_SPELL_HASTEThis event is not yet documented
UNIT_STATSFires when a unit's primary attributes change
UNIT_TARGETFires when a unit's target changes
UNIT_TARGETABLE_CHANGEDFires when the targetable status of a unit changes
UNIT_THREAT_LIST_UPDATEFires when a non-player unit's threat list is updated
UNIT_THREAT_SITUATION_UPDATEFires when a unit's threat state changes
UPDATE_BATTLEFIELD_SCOREFires when information for the battleground scoreboard changes or becomes available
UPDATE_BATTLEFIELD_STATUSFires when the player's status in a battleground or queue changes
UPDATE_BINDINGSFires when information about the player's key binding settings changes or becomes available
UPDATE_BONUS_ACTIONBARFires when information about the bonus action bar changes or becomes available
UPDATE_CHAT_COLORFires when the color settings for chat message types are updated
UPDATE_CHAT_COLOR_NAME_BY_CLASSFires when settings for per-class color-coding of character names in chat are updated
UPDATE_CHAT_WINDOWSFires when saved chat window settings are loaded
UPDATE_EXHAUSTIONFires when the player's rest state or amount of rested XP changes
UPDATE_EXPANSION_LEVELThis event is not yet documented
UPDATE_EXTRA_ACTIONBARThis event is not yet documented
UPDATE_FACTIONFires when the contents of the reputation listing change or become available
UPDATE_FLOATING_CHAT_WINDOWSFires when chat window layout should be updated
UPDATE_GM_STATUSFires when the player's GM ticket status (or ability to submit tickets) changes
UPDATE_INSTANCE_INFOFires when information about instances to which the player is saved changes or becomes available
UPDATE_INVENTORY_ALERTSFires when an equipped item's durability alert status changes
UPDATE_INVENTORY_DURABILITYFires when an equipped item's durability changes
UPDATE_LFG_LISTFires when results of a Looking for More query become available
UPDATE_LFG_LIST_INCREMENTALFires when results of a Looking for More query are updated
UPDATE_LFG_TYPESFires when information about possible Looking for Group settings changes or becomes available
UPDATE_MACROSFires when information about the player's macros changes or becomes available
UPDATE_MASTER_LOOT_LISTFires when the contents of the master loot candidate list change or become available
UPDATE_MOUSEOVER_UNITFires when the mouse cursor moves over a visible unit
UPDATE_MULTI_CAST_ACTIONBARFires when the contents of the multi-cast action bar change or become available
UPDATE_OVERRIDE_ACTIONBARThis event is not yet documented
UPDATE_PENDING_MAILFires when information about newly received mail messages (not yet seen at a mailbox) becomes available
UPDATE_POSSESS_BARThis event is not yet documented
UPDATE_SELECTED_CHARACTERThis event is not yet documented
UPDATE_SELECTED_RACEThis event is not yet documented
UPDATE_SHAPESHIFT_COOLDOWNFires when the cooldown begins or ends for an action on the stance/shapeshift bar
UPDATE_SHAPESHIFT_FORMFires when the player's shapeshift form changes
UPDATE_SHAPESHIFT_FORMSFires when the contents of the stance/shapeshift bar change or become available
UPDATE_SHAPESHIFT_USABLEFires when an ability on the stance/shapeshift bar becomes usable or unusable
UPDATE_STATUS_DIALOGThis event is not yet documented
UPDATE_STEALTHFires when the player uses or cancels a stealth ability
UPDATE_SUMMONPETS_ACTIONThis event is not yet documented
UPDATE_TICKETFires when information about an active GM ticket changes or becomes available
UPDATE_TRADESKILL_RECASTFires for each cast when performing multiple casts of a trade skill recipe
UPDATE_VEHICLE_ACTIONBARThis event is not yet documented
UPDATE_WEB_TICKETThis event is not yet documented
UPDATE_WORLD_STATESFires when information for world state UI elements changes or becomes available
USE_BIND_CONFIRMFires when the player attempts to use an item which will become soulbound in the process
USE_GLYPHFires when the player begins to use a glyph
VARIABLES_LOADEDFires when non-addon-specific saved variables are loaded
VEHICLE_ANGLE_SHOWFires when controls for vehicle weapon pitch should be displayed
VEHICLE_ANGLE_UPDATEFires when the player's vehicle weapon pitch changes
VEHICLE_PASSENGERS_CHANGEDFires when the list of passengers in the player's vehicle changes
VEHICLE_POWER_SHOWFires when controls for vehicle weapon power should be displayed
VEHICLE_UPDATEFires when information about the player's vehicle changes or becomes available
VIGNETTE_ADDEDThis event is not yet documented
VIGNETTE_REMOVEDThis event is not yet documented
VOICE_CHANNEL_STATUS_UPDATEFires when voice-related status of a chat channel changes
VOICE_CHAT_ENABLED_UPDATEFires when the client's voice chat feature is enabled or disabled
VOICE_LEFT_SESSIONFires when a voice-enabled member leaves a chat channel
VOICE_PLATE_STARTFires when a channel member begins speaking in voice chat
VOICE_PLATE_STOPFires when a channel member finishes speaking in voice chat
VOICE_PUSH_TO_TALK_STARTFires when the "Push to Talk" key binding is activated
VOICE_PUSH_TO_TALK_STOPFires when the "Push to Talk" key binding is deactivated
VOICE_SELF_MUTEFires when the player's self mute setting changes
VOICE_SESSIONS_UPDATEFires when information about a voice chat session changes or becomes available
VOICE_STARTFires when a channel member begins speaking in voice chat
VOICE_STATUS_UPDATEFires when a member of the player's group changes voice chat status
VOICE_STOPFires when a channel member finishes speaking in voice chat
VOID_DEPOSIT_WARNINGThis event is not yet documented
VOID_STORAGE_CLOSEThis event is not yet documented
VOID_STORAGE_CONTENTS_UPDATEThis event is not yet documented
VOID_STORAGE_DEPOSIT_UPDATEThis event is not yet documented
VOID_STORAGE_OPENFires when the void storage window is opened
VOID_STORAGE_UPDATEFires when content is available
VOID_TRANSFER_DONEThis event is not yet documented
VOTE_KICK_REASON_NEEDEDFires when the player attempts to vote-kick another player and the game requests a reason
WARGAME_REQUESTEDThis event is not yet documented
WEAR_EQUIPMENT_SETFires when the player's current equipment set changes
WEIGHTED_SPELL_UPDATEDThis event is not yet documented
WHO_LIST_UPDATEFires when results of a Who query become available
WORLD_MAP_UPDATEFires when the contents of the world map change or become available
WORLD_STATE_TIMER_STARTThis event is not yet documented
WORLD_STATE_TIMER_STOPThis event is not yet documented
WORLD_STATE_UI_TIMER_UPDATEFires when the state of a timer world state UI element changes or becomes available
WOW_MOUSE_NOT_FOUNDThis event fires when a man buttoned WoW mouse is not found, in response to a [[docs/api/DetectWowMouse|`DetectWowMouse()`]] function call
ZONE_CHANGEDFires when the player moves between subzones or other named areas
ZONE_CHANGED_INDOORSFires when the player moves between areas and the "indoors/outdoors" status may have changed
ZONE_CHANGED_NEW_AREAFires when the player moves between major zones or enters/exits an instance