| Event |
Description |
| ACHIEVEMENT_EARNED | Fires when the player earns an achievement |
| ACTIONBAR_HIDEGRID | Fires when an item, spell or other entity that can be placed into an action bar slot is removed from the cursor |
| ACTIONBAR_PAGE_CHANGED | Fires when the main action bar changes pages |
| ACTIONBAR_SHOWGRID | Fires when an item, spell or other entity that can be placed into an action bar slot is picked up onto the cursor |
| ACTIONBAR_SLOT_CHANGED | Fires when the contents of an action bar slot change |
| ACTIONBAR_UPDATE_COOLDOWN | Fires when the cooldown for an action bar item begins or ends |
| ACTIONBAR_UPDATE_STATE | Fires when the state of an action bar item changes |
| ACTIONBAR_UPDATE_USABLE | Fires when an action becomes usable or unusable |
| ACTIVE_TALENT_GROUP_CHANGED | Fires when the player (with Dual Talent Specialization enabled) switches talent builds |
| ADDON_ACTION_BLOCKED | Fires when a non-Blizzard addon attempts to use a protected API |
| ADDON_ACTION_FORBIDDEN | Fires when a non-Blizzard addon attempts to use a protected API |
| ADDON_LOADED | Fires when an addon and its saved variables are loaded |
| AREA_SPIRIT_HEALER_IN_RANGE | Fires when the player enters into the area of effect of a spirit healer that periodically resurrects nearby player units |
| AREA_SPIRIT_HEALER_OUT_OF_RANGE | Fires when the player enters leaves the area of effect of a spirit healer that periodically resurrects nearby player units |
| ARENA_OPPONENT_UPDATE | Fires when the availability of information about an arena opponent changes |
| ARENA_SEASON_WORLD_STATE | Fires when the arena season changes |
| ARENA_TEAM_INVITE_REQUEST | Fires when the player is invited to join an arena team |
| ARENA_TEAM_ROSTER_UPDATE | Fires when roster detail information for one of the player's arena teams becomes available |
| ARENA_TEAM_UPDATE | Fires when the player joins or leaves an arena team |
| AUCTION_BIDDER_LIST_UPDATE | Fires when information becomes available or changes for the list of auctions bid on by the player |
| AUCTION_HOUSE_CLOSED | Fires when the player ends interaction with an auction house |
| AUCTION_HOUSE_SHOW | Fires when the player begins interaction with an auction house |
| AUCTION_ITEM_LIST_UPDATE | Fires when the information becomes available for the list of auction browse/search results |
| AUCTION_OWNED_LIST_UPDATE | Fires when information becomes available or changes for the list of auctions placed by the player |
| AUTOEQUIP_BIND_CONFIRM | Fires when the player attempts to equip an item which will become soulbound in the process |
| AUTOFOLLOW_BEGIN | Fires when the player starts following another character |
| AUTOFOLLOW_END | Fires when the player stops following another character |
| BAG_CLOSED | Fires when one of the player's containers is closed |
| BAG_OPEN | Fires when one of the player's containers is opened |
| BAG_UPDATE | Fires when the contents of one of the player's containers change |
| BAG_UPDATE_COOLDOWN | Fires when the cooldown begins or ends for an item in one of the player's containers |
| BANKFRAME_CLOSED | Fires when the player ends interaction with a bank |
| BANKFRAME_OPENED | Fires when the player begins interaction with a bank |
| BARBER_SHOP_APPEARANCE_APPLIED | Fires after changes to the player's appearance have been purchased at a barber shop |
| BARBER_SHOP_CLOSE | Fires when the player ends interaction with a barber shop |
| BARBER_SHOP_OPEN | Fires when the player begins interaction with a barber shop |
| BARBER_SHOP_SUCCESS | Fires immediately when changes to the player's appearance have been purchased at a barber shop |
| BATTLEFIELDS_CLOSED | Fires when the UI is no longer available for queueing for an arena or specific battleground instance |
| BATTLEFIELDS_SHOW | Fires when the UI becomes available for queueing for an arena or specific battleground instance |
| BATTLEFIELD_MGR_EJECTED | Fires when the player has been removed from a queued world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_EJECT_PENDING | Fires when the player will be removed from or cannot yet enter a queued world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_ENTERED | Fires when the player has been accepted into a queued world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_ENTRY_INVITE | Fires when the player is invited to enter a queued world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_QUEUE_INVITE | Fires when the player is invited to queue for a world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE | Fires in response to the player's attempt to enter or queue for a world PvP zone (e.g. Wintergrasp) |
| BATTLEFIELD_MGR_STATE_CHANGE | Fires when the player's state changes in the queue for a world PvP zone (e.g. Wintergrasp) |
| BILLING_NAG_DIALOG | Fires when a message should be shown about the player's paid game time expiring soon |
| BIND_ENCHANT | Fires when the player attempts to an enchant an item which will become soulbound in the process |
| CALENDAR_ACTION_PENDING | Fires when a change to the calendar is in progress |
| CALENDAR_CLOSE_EVENT | Fires when the player ends viewing or editing details of a calendar event |
| CALENDAR_EVENT_ALARM | Fires when a calendar event is soon to begin |
| CALENDAR_NEW_EVENT | Fires when an event created by the player is added to the calendar |
| CALENDAR_OPEN_EVENT | Fires when the player begins viewing or editing details of a calendar event |
| CALENDAR_UPDATE_ERROR | Fires when a calendar-related error message should be displayed |
| CALENDAR_UPDATE_EVENT | Fires when details become available for the event being viewed or edited |
| CALENDAR_UPDATE_EVENT_LIST | Fires when the list of events visible on the calendar changes |
| CALENDAR_UPDATE_INVITE_LIST | Fires when the invite/signup list is updated for the event being viewed or edited |
| CALENDAR_UPDATE_PENDING_INVITES | Fires when the player receives new calendar event invitations |
| CANCEL_LOOT_ROLL | Fires when the player cancels a loot roll |
| CANCEL_SUMMON | Fires when a summons offered to the player is canceled |
| CHANNEL_COUNT_UPDATE | Fires when the number of members in a world or custom chat channel changes |
| CHANNEL_FLAGS_UPDATED | Fires when information about a channel for the channel list display changes |
| CHANNEL_INVITE_REQUEST | Fires when a player is invited into a chat channel |
| CHANNEL_PASSWORD_REQUEST | Fires when the player attempts to join a password protected channel |
| CHANNEL_ROSTER_UPDATE | Fires when the list of members in a channel changes |
| CHANNEL_UI_UPDATE | Fires when information for the channel list display changes |
| CHANNEL_VOICE_UPDATE | Fires when a member in a voice chat channel starts or stops speaking |
| CHARACTER_POINTS_CHANGED | Fires when the player's amount of available talent points changes |
| CHAT_MSG_ACHIEVEMENT | Fires when a nearby character earns an achievement |
| CHAT_MSG_ADDON | Fires when an addon communication message is received (see [[docs/api/SendAddonMessage|`SendAddonMessage()`]]) |
| CHAT_MSG_AFK | Fires when an automatic AFK response is received |
| CHAT_MSG_BATTLEGROUND | Fires when a message is received in the battleground chat channel |
| CHAT_MSG_BATTLEGROUND_LEADER | Fires when a message is received in the battleground chat channel from the battleground group leader |
| CHAT_MSG_BG_SYSTEM_ALLIANCE | Fires when an Alliance-related battleground system message is received |
| CHAT_MSG_BG_SYSTEM_HORDE | Fires when a Horde-related battleground system message is received |
| CHAT_MSG_BG_SYSTEM_NEUTRAL | Fires when a general battleground, zone or world message is received |
| CHAT_MSG_CHANNEL | Fires when a message is received in a world or custom chat channel |
| CHAT_MSG_CHANNEL_JOIN | Fires when another character joins a world or custom chat channel monitored by the player |
| CHAT_MSG_CHANNEL_LEAVE | Fires when another character leaves a world or custom chat channel monitored by the player |
| CHAT_MSG_CHANNEL_LIST | Fires in response to a channel list query (e.g. `/chatlist`) |
| CHAT_MSG_CHANNEL_NOTICE | Fires when certain actions happen on a world or custom chat channel |
| CHAT_MSG_CHANNEL_NOTICE_USER | Fires when certain actions pertaining to specific members happen on a world or custom chat channel |
| CHAT_MSG_COMBAT_FACTION_CHANGE | Fires when the player gains or loses reputation with a faction |
| CHAT_MSG_COMBAT_HONOR_GAIN | Fires when the player gains honor points |
| CHAT_MSG_COMBAT_MISC_INFO | Fires for miscellaneous messages to be displayed in the combat log, such as loss of equipment durability upon death |
| CHAT_MSG_COMBAT_XP_GAIN | Fires when the player gains experience points |
| CHAT_MSG_DND | Fires when an automatic DND response is received |
| CHAT_MSG_EMOTE | Fires when a custom emote message is received. |
| CHAT_MSG_FILTERED | Fires when the player attempts to send a chat message which is blocked by the spam filter |
| CHAT_MSG_GUILD | Fires when a message is received in the guild chat channel |
| CHAT_MSG_GUILD_ACHIEVEMENT | Fires when a member of the player's guild earns an achievement |
| CHAT_MSG_IGNORED | Fires when an automatic response is received after whispering or inviting a character who is ignoring the player |
| CHAT_MSG_LOOT | Fires when receiving notice that the player or a member of the player's group has looted an item |
| CHAT_MSG_MONEY | Fires when the player receives money as loot |
| CHAT_MSG_MONSTER_EMOTE | Fires when a nearby NPC performs emote text |
| CHAT_MSG_MONSTER_PARTY | Fires when an NPC speaks to the player's party chat channel |
| CHAT_MSG_MONSTER_SAY | Fires when a nearby NPC speaks (visible only to players in the immediate area) |
| CHAT_MSG_MONSTER_WHISPER | Fires when an NPC whispers to the player |
| CHAT_MSG_MONSTER_YELL | Fires when an NPC yells (visible to players in a wide area or the entire zone) |
| CHAT_MSG_OFFICER | Fires when a message is received in officer chat. |
| CHAT_MSG_OPENING | Fires for messages about the player "opening" a world object |
| CHAT_MSG_PARTY | Fires when a message is received in the party chat channel |
| CHAT_MSG_PARTY_LEADER | This event is not yet documented |
| CHAT_MSG_PET_INFO | Fires for pet-related messages normally displayed in the combat log (e.g. summoning or dismissing a pet) |
| CHAT_MSG_RAID | Fires when a message is received in the raid chat channel |
| CHAT_MSG_RAID_BOSS_EMOTE | Fires when a raid boss performs emote text |
| CHAT_MSG_RAID_BOSS_WHISPER | Fires when a raid boss whispers to the player |
| CHAT_MSG_RAID_LEADER | Fires when a message is received in the raid chat channel from the raid leader |
| CHAT_MSG_RAID_WARNING | Fires when a raid warning message is received |
| CHAT_MSG_RESTRICTED | Fires when the player attempts to send a chat message which is disallowed because the player is on a trial account |
| CHAT_MSG_SAY | Fires when the player or a nearby character speaks (visible to other nearby characters) |
| CHAT_MSG_SKILL | Fires when skill related messages are received. |
| CHAT_MSG_SYSTEM | Fires when a system message is received |
| CHAT_MSG_TEXT_EMOTE | Fires when the player receives a standard emote (e.g. `/dance`, `/flirt`) message |
| CHAT_MSG_TRADESKILLS | Fires when the player or a nearby character performs a trade skill recipe |
| CHAT_MSG_WHISPER | Fires when the player receives a whisper from a player character |
| CHAT_MSG_WHISPER_INFORM | Fires when the player sends a whisper to a player character |
| CHAT_MSG_YELL | Fires when the player or another player character yells (visible to other characters in a wide area) |
| CINEMATIC_START | Fires when an in-game-engine cinematic begins to play |
| CINEMATIC_STOP | Fires when an in-game-engine cinematic stops playing |
| CLOSE_INBOX_ITEM | Fires when the mail message being viewed is no longer available |
| CLOSE_TABARD_FRAME | Fires when the player ends interaction with a tabard designer |
| CLOSE_WORLD_MAP | Fires when the world map should be hidden in response to external conditions |
| COMBAT_LOG_EVENT | Fires when an event to be displayed in the combat log is received |
| COMBAT_LOG_EVENT_UNFILTERED | Fires when a combat log event is received |
| COMBAT_RATING_UPDATE | Fires when the player's combat rating statistics change |
| COMBAT_TEXT_UPDATE | Fires when a message is received which can be displayed by the default UI's floating combat text feature |
| COMMENTATOR_ENTER_WORLD | This is a Blizzard internal function |
| COMMENTATOR_MAP_UPDATE | This is a Blizzard internal function |
| COMMENTATOR_PLAYER_UPDATE | This is a Blizzard internal function |
| COMPANION_LEARNED | Fires when the player learns to summon a new mount or non-combat pet |
| COMPANION_UNLEARNED | This event is not yet documented |
| COMPANION_UPDATE | Fires when new information about the player's mounts and non-combat pets is available |
| CONFIRM_BINDER | Fires when the player attempts to set a new Hearthstone location |
| CONFIRM_DISENCHANT_ROLL | This event is not yet documented |
| CONFIRM_LOOT_ROLL | Fires when the player attempts to roll for a loot item which Binds on Pickup |
| CONFIRM_SUMMON | Fires when a summons is offered to the player |
| CONFIRM_TALENT_WIPE | Fires when the player attempts to unlearn talents |
| CONFIRM_XP_LOSS | Fires when the player attempts to resurrect at a graveyard spirit healer |
| CORPSE_IN_INSTANCE | Fires when the player (dead, in spirit form) approaches the entrance to the instance in which his corpse is located |
| CORPSE_IN_RANGE | Fires when the player (dead, in spirit form) approaches near enough to his corpse to return to life |
| CORPSE_OUT_OF_RANGE | Fires when the player (dead, in spirit form) moves too far away from his corpse to resurrect |
| CRITERIA_UPDATE | Fires when information about achievement criteria or player statistics becomes available |
| CURRENCY_DISPLAY_UPDATE | Fires when new information for the currency list is available |
| CURRENT_SPELL_CAST_CHANGED | Fires when the player starts or stops (cancels or finishes) casting a spell |
| CURSOR_UPDATE | Fires when the mouse cursor image or contents is changed |
| CVAR_UPDATE | Fires when the value of a configuration variable is updated |
| DELETE_ITEM_CONFIRM | Fires when the player attempts to delete an item |
| DISABLE_TAXI_BENCHMARK | Fires when a flight path benchmarking session ends or is canceled |
| DISABLE_XP_GAIN | Fires when the player disables experience point gains |
| DISPLAY_SIZE_CHANGED | Fires when the screen resolution changes |
| DUEL_FINISHED | Fires when a duel in which the player is participating ends |
| DUEL_INBOUNDS | Fires when the player reenters the duel area after leaving its boundaries |
| DUEL_OUTOFBOUNDS | Fires when the player begins to move outside the boundaries of a duel area |
| DUEL_REQUESTED | Fires when the player is challenged to a duel |
| ENABLE_TAXI_BENCHMARK | Fires when taxi benchmarking mode is enabled |
| ENABLE_XP_GAIN | Fires when the player re-enabled experience point gain after disabling it |
| END_BOUND_TRADEABLE | Fires when the player attempts an action which will make a looted Bind on Pickup item no longer tradeable |
| END_REFUND | Fires when the player attempts an action which will make an item purchased with alternate currency no longer refundable |
| EQUIPMENT_SETS_CHANGED | Fires when the player's list of equipment sets changes |
| EQUIPMENT_SWAP_FINISHED | Fires when the process of switching equipment sets is complete |
| EQUIPMENT_SWAP_PENDING | Fires when the player begins to switch equipment sets |
| EQUIP_BIND_CONFIRM | Fires when the player attempts to equip an item which will become soulbound in the process |
| EXECUTE_CHAT_LINE | Fires when a chat message is encountered in a running macro |
| FRIENDLIST_UPDATE | Fires when the content of the player's friends list becomes available or changes |
| GLYPH_ADDED | Fires when a glyph is inscribed into the player's spellbook |
| GLYPH_DISABLED | Fires when a glyph slot is no longer available |
| GLYPH_ENABLED | Fires when a glyph slot becomes available |
| GLYPH_REMOVED | Fires when the player removes an inscribed glyph |
| GLYPH_UPDATED | Fires when information about the player's inscribed glyphs becomes available |
| GMRESPONSE_RECEIVED | Fires when the player receives a response to a GM ticket |
| GMSURVEY_DISPLAY | Fires when the player is invited to participate in a GM feedback survey |
| GM_PLAYER_INFO | This event is not yet documented |
| GOSSIP_CLOSED | Fires when an NPC gossip interaction ends |
| GOSSIP_CONFIRM | Fires when the player is requested to confirm a gossip choice |
| GOSSIP_CONFIRM_CANCEL | Fires when an attempt to confirm a gossip choice is canceled |
| GOSSIP_ENTER_CODE | Fires when the player attempts a gossip choice which requires entering a code |
| GOSSIP_SHOW | Fires when an NPC gossip interaction begins |
| GUILDBANKBAGSLOTS_CHANGED | Fires when information about the contents of guild bank item slots changes or becomes available |
| GUILDBANKFRAME_CLOSED | Fires when the player ends interaction with the guild bank |
| GUILDBANKFRAME_OPENED | Fires when the player begins interaction with the guild bank |
| GUILDBANKLOG_UPDATE | Fires when information for the guild bank transaction or money log becomes available |
| GUILDBANK_ITEM_LOCK_CHANGED | Fires when an item in the guild bank is locked for moving or unlocked afterward |
| GUILDBANK_TEXT_CHANGED | Fires when the text associated with a guild bank tab is changed |
| GUILDBANK_UPDATE_MONEY | Fires when the amount of money in the guild bank changes |
| GUILDBANK_UPDATE_TABS | Fires when information about guild bank tabs becomes available |
| GUILDBANK_UPDATE_TEXT | Fires when text associated with a guild bank tab becomes available |
| GUILDBANK_UPDATE_WITHDRAWMONEY | Fires when the amount of money the player can withdraw from the guild bank changes |
| GUILDTABARD_UPDATE | Fires when the player's guild tabard design changes. |
| GUILD_EVENT_LOG_UPDATE | Fires when information for the guild event log becomes available |
| GUILD_INVITE_CANCEL | Fires when an invitation to join a guild is no longer available |
| GUILD_INVITE_REQUEST | Fires when the player is invited to join a guild |
| GUILD_MOTD | Fires when the guild message of the day is updated |
| GUILD_REGISTRAR_CLOSED | Fires when the player ends interaction with a guild registrar |
| GUILD_REGISTRAR_SHOW | Fires when the player begins interaction with a guild registrar |
| GUILD_ROSTER_UPDATE | Fires when new information about the contents of the guild roster is available |
| HONOR_CURRENCY_UPDATE | Fires when the player's amount of honor points changes |
| IGNORELIST_UPDATE | Fires when the content of the player's ignore list becomes available or changes |
| IGR_BILLING_NAG_DIALOG | Fires when a message should be shown about the player's paid-per-hour game time expiring soon |
| INSPECT_ACHIEVEMENT_READY | Fires after the player attempts to compare achievements with another character, indicating that achievement information for the other unit has become available |
| INSPECT_HONOR_UPDATE | Fires when information about the inspected unit's PvP activities becomes available |
| INSPECT_TALENT_READY | Fires when information about the inspected player's talents becomes available |
| INSTANCE_BOOT_START | Fires when the player will soon be ejected from an instance |
| INSTANCE_BOOT_STOP | Fires when the warning countdown for ejecting the player from an instance is canceled |
| INSTANCE_ENCOUNTER_ENGAGE_UNIT | This event is not yet documented |
| INSTANCE_LOCK_START | Fires when the player will soon be saved to an instance |
| INSTANCE_LOCK_STOP | Fires when the warning countdown for saving the player to an instance is canceled |
| ITEM_LOCKED | Fires when an item in the player's bags or equipped inventory is locked for moving |
| ITEM_LOCK_CHANGED | Fires when an item in the player's bags or equipped inventory is locked for moving or unlocked afterward |
| ITEM_PUSH | Fires when the player receives an item |
| ITEM_TEXT_BEGIN | Fires when the player begins interaction with a readable item or world object |
| ITEM_TEXT_CLOSED | Fires when the player ends interaction with a readable item or world object |
| ITEM_TEXT_READY | Fires when text changes or becomes available for the readable item or world object with which the player is interacting |
| ITEM_TEXT_TRANSLATION | Fires when a "translation" progress bar should be displayed while the player interacts with a readable item or world object |
| ITEM_UNLOCKED | Fires when an item in the player's bags or equipped inventory is unlocked after moving |
| KNOWLEDGE_BASE_ARTICLE_LOAD_FAILURE | Fires when a knowledge base article fails to load |
| KNOWLEDGE_BASE_ARTICLE_LOAD_SUCCESS | Fires when the contents of a successfully loaded knowledge base article become available |
| KNOWLEDGE_BASE_QUERY_LOAD_FAILURE | Fires when a knowledge base query fails |
| KNOWLEDGE_BASE_QUERY_LOAD_SUCCESS | Fires when results of a successful knowledge base query become available |
| KNOWLEDGE_BASE_SERVER_MESSAGE | Fires when the knowledge base server message changes or becomes available |
| KNOWLEDGE_BASE_SETUP_LOAD_FAILURE | Fires when the knowledge base's default listing fails to load |
| KNOWLEDGE_BASE_SETUP_LOAD_SUCCESS | Fires when the knowledge base's default listing becomes available |
| KNOWLEDGE_BASE_SYSTEM_MOTD_UPDATED | Fires when the knowledge base system's message of the day changes or becomes available |
| KNOWN_CURRENCY_TYPES_UPDATE | Fires when the currency list changes |
| KNOWN_TITLES_UPDATE | Fires when the number of titles available to the player changes |
| LANGUAGE_LIST_CHANGED | Fires when the list of known languages changes. |
| LEARNED_SPELL_IN_TAB | Fires when a spell is learned inside of a given spell book tab. |
| LEVEL_GRANT_PROPOSED | Fires when the player is offered to instantly gain a level thanks to a Recruit-A-Friend partner |
| LFG_BOOT_PROPOSAL_UPDATE | This event is not yet documented |
| LFG_COMPLETION_REWARD | Fires when the player receives the completion reward for a randoms LFG dungeon |
| LFG_LOCK_INFO_RECEIVED | This event is not yet documented |
| LFG_OFFER_CONTINUE | This event is not yet documented |
| LFG_PROPOSAL_FAILED | This event is not yet documented |
| LFG_PROPOSAL_SHOW | This event is not yet documented |
| LFG_PROPOSAL_SUCCEEDED | This event is not yet documented |
| LFG_PROPOSAL_UPDATE | This event is not yet documented |
| LFG_QUEUE_STATUS_UPDATE | This event is not yet documented |
| LFG_ROLE_CHECK_HIDE | This event is not yet documented |
| LFG_ROLE_CHECK_ROLE_CHOSEN | This event is not yet documented |
| LFG_ROLE_CHECK_SHOW | This event is not yet documented |
| LFG_ROLE_CHECK_UPDATE | This event is not yet documented |
| LFG_ROLE_UPDATE | This event is not yet documented |
| LFG_UPDATE | Fires when information about the player's LFG system settings changes or becomes available |
| LFG_UPDATE_RANDOM_INFO | This event is not yet documented |
| LOCALPLAYER_PET_RENAMED | Fires when the player's pet is renamed |
| LOGOUT_CANCEL | Fires when the logout countdown is aborted |
| LOOT_BIND_CONFIRM | Fires when the player attempts to loot a Bind on Pickup item |
| LOOT_CLOSED | Fires when the player ends interaction with a lootable corpse or object |
| LOOT_OPENED | Fires when the player begins interaction with a lootable corpse or object |
| LOOT_SLOT_CHANGED | This event is not yet documented |
| LOOT_SLOT_CLEARED | Fires when the contents of a loot slot are removed |
| MACRO_ACTION_BLOCKED | Fires when a macro script attempts to use a protected API |
| MACRO_ACTION_FORBIDDEN | Fires when a macro script attempts to use a protected API |
| MAIL_CLOSED | Fires when the player ends interaction with a mailbox |
| MAIL_FAILED | Fires when an outgoing mail message fails to send |
| MAIL_INBOX_UPDATE | Fires when information about the contents of the player's inbox changes or becomes available |
| MAIL_LOCK_SEND_ITEMS | This event is not yet documented |
| MAIL_SEND_INFO_UPDATE | Fires when information about the outgoing mail message's attachments changes |
| MAIL_SEND_SUCCESS | Fires when an outgoing message is successfully sent |
| MAIL_SHOW | Fires when the player begins interaction with a mailbox |
| MAIL_SUCCESS | This event is not yet documented |
| MAIL_UNLOCK_SEND_ITEMS | This event is not yet documented |
| MERCHANT_CLOSED | Fires when the player ends interaction with a vendor |
| MERCHANT_SHOW | Fires when the player begins interaction with a vendor |
| MERCHANT_UPDATE | Fires when information about a vendor's available items changes or becomes available |
| MINIGAME_UPDATE | Unused |
| MINIMAP_PING | Fires when the player or a group member "pings" a point on the minimap to share its location with the group |
| MINIMAP_UPDATE_TRACKING | Fires when the player's currently active tracking ability changes |
| MINIMAP_UPDATE_ZOOM | Fires when the minimap zoom type changes |
| MIRROR_TIMER_PAUSE | Fires when a special countdown timer is paused |
| MIRROR_TIMER_START | Fires when a special countdown timer starts |
| MIRROR_TIMER_STOP | Fires when a special countdown timer stops |
| MODIFIER_STATE_CHANGED | Fires when a modifier key is pressed or released. |
| MOVIE_COMPRESSING_PROGRESS | Fires when compression of a movie recording starts |
| MOVIE_RECORDING_PROGRESS | Fires when movie recording starts |
| MOVIE_UNCOMPRESSED_MOVIE | Fires when the client prompts the player to allow compression of a movie recording |
| MUTELIST_UPDATE | Fires when the content of the player's muted list becomes available or changes |
| NEW_AUCTION_UPDATE | Fires when the content of the auction house's Create Auction item slot changes |
| NEW_TITLE_EARNED | Fires when the player earns a new title |
| NPC_PVPQUEUE_ANYWHERE | Fires when the player begins interaction with an NPC which can queue the player for any battleground |
| OLD_TITLE_LOST | Fires when one of the player's titles is no longer available |
| OPEN_MASTER_LOOT_LIST | Fires when the list of master loot candidates becomes available |
| OPEN_TABARD_FRAME | Fires when the player begins interaction with a tabard designer |
| PARTY_CONVERTED_TO_RAID | Fires when the player's party becomes a raid group |
| PARTY_INVITE_CANCEL | Fires when a pending invitation to join a group is no longer available |
| PARTY_INVITE_REQUEST | Fires when the player is invited to join a group |
| PARTY_LEADER_CHANGED | Fires when information about the leadership of the player's party changes or becomes available |
| PARTY_LFG_RESTRICTED | This event is not yet documented |
| PARTY_LOOT_METHOD_CHANGED | Fires when information about the loot rules for the player's party changes or becomes available |
| PARTY_MEMBERS_CHANGED | Fires when information about the membership of the player's party changes or becomes available |
| PARTY_MEMBER_DISABLE | Fires when a party member goes offline |
| PARTY_MEMBER_ENABLE | Fires when an offline party member comes back online |
| PETITION_CLOSED | Fires when the player ends interaction with a guild or arena team charter |
| PETITION_SHOW | Fires when a guild or arena team charter is presented to the player |
| PETITION_VENDOR_CLOSED | Fires when the player ends interaction with an arena registrar |
| PETITION_VENDOR_SHOW | Fires when the player begins interaction with an arena registrar |
| PETITION_VENDOR_UPDATE | Fires when information about available options at an arena registrar becomes available |
| PET_ATTACK_START | Fires when the player's pet starts auto-attacking |
| PET_ATTACK_STOP | Fires when the player's pet stops auto-attacking |
| PET_BAR_HIDE | Fires when the pet action bar should be hidden |
| PET_BAR_HIDEGRID | Fires when a pet ability is removed from the cursor |
| PET_BAR_SHOWGRID | Fires when a pet ability is picked up onto the cursor |
| PET_BAR_UPDATE | Fires when information about the content of the pet action bar changes or becomes available |
| PET_BAR_UPDATE_COOLDOWN | Fires when the cooldown begins or ends for an ability on the pet action bar |
| PET_BAR_UPDATE_USABLE | This event is not yet documented |
| PET_DISMISS_START | Fires when the player's pet is dismissed |
| PET_FORCE_NAME_DECLENSION | Fires when the player is prompted to provide Russian declensions for a pet's name |
| PET_RENAMEABLE | Fires when the player is prompted to rename a pet which has been renamed before |
| PET_STABLE_CLOSED | Fires when the player ends interaction with the pet stables |
| PET_STABLE_SHOW | Fires when the player begins interaction with the pet stables |
| PET_STABLE_UPDATE | Fires when information about the pet stables' content changes or becomes available |
| PET_STABLE_UPDATE_PAPERDOLL | Fires when information about 3D models used in the pet stables becomes available |
| PET_TALENT_UPDATE | Fires when the player's pet talent information changes - that is, when the pet is summoned, dismissed, gains or spends talent points |
| PET_UI_CLOSE | Fires when information about the player's pet is no longer available |
| PET_UI_UPDATE | Fires when information about the player's pet changes or becomes available |
| PLAYERBANKBAGSLOTS_CHANGED | Fires when the number of bank bag slots purchased by the player changes |
| PLAYERBANKSLOTS_CHANGED | Fires when the contents of a bank slot or bank bag slot are changed |
| PLAYER_ALIVE | Fires when the player's spirit is released after death or when the player accepts a resurrection without releasing |
| PLAYER_AURAS_CHANGED | Fires when the player gains or loses a buff or debuff |
| PLAYER_CAMPING | Fires when the player attempts to log out while not in a major city, inn, or other "resting" area |
| PLAYER_CONTROL_GAINED | Fires when the player regains control of his or her character |
| PLAYER_CONTROL_LOST | Fires when the player loses control of his or her character |
| PLAYER_DAMAGE_DONE_MODS | Fires when an effect changes the player's spell bonus damage |
| PLAYER_DEAD | Fires when the player dies |
| PLAYER_DIFFICULTY_CHANGED | This event is not yet documented |
| PLAYER_ENTERING_BATTLEGROUND | Fires when the player enters a battleground instance |
| PLAYER_ENTERING_WORLD | Fired when the player enters the world, reloads the UI, enters/leaves an instance or battleground, or respawns at a graveyard. Also fires any other time the player sees a loading screen |
| PLAYER_ENTER_COMBAT | Fires when the player begins melee auto-attack mode |
| PLAYER_EQUIPMENT_CHANGED | Fires when the player equips or unequips an item |
| PLAYER_FARSIGHT_FOCUS_CHANGED | Fires when the player's viewpoint changes |
| PLAYER_FLAGS_CHANGED | Fires when a unit's AFK or DND status changes |
| PLAYER_FOCUS_CHANGED | Fires when the player's focus unit changes |
| PLAYER_GAINS_VEHICLE_DATA | Fires when the player gains vehicle-related attributes without necessarily entering a vehicle |
| PLAYER_GUILD_UPDATE | Fires when information about the player's guild membership changes |
| PLAYER_LEAVE_COMBAT | Fires when the player stops melee auto-attack mode |
| PLAYER_LEAVING_WORLD | Fires when the player logs out or exits a world area |
| PLAYER_LEVEL_UP | Fires when the player gains a character level |
| PLAYER_LOGIN | Fires immediately before `PLAYER_ENTERING_WORLD` on login and UI reload |
| PLAYER_LOGOUT | Fires immediately before the player is logged out of the game |
| PLAYER_LOSES_VEHICLE_DATA | Fires when the player loses vehicle-related attributes without necessarily having been in a vehicle |
| PLAYER_MONEY | Fires when the player gains or spends money |
| PLAYER_PVP_KILLS_CHANGED | Fires whenever a player's number of Honorable Kills changes |
| PLAYER_PVP_RANK_CHANGED | Fires when the player's PvP rank changes |
| PLAYER_QUITING | Fires when the player attempts to exit WoW while not in a major city, inn, or other "resting" area |
| PLAYER_REGEN_DISABLED | Fires when the player enters combat status |
| PLAYER_REGEN_ENABLED | Fires when the player leaves combat status |
| PLAYER_ROLES_ASSIGNED | This event is not yet documented |
| PLAYER_SKINNED | Fires when another character takes the insignia from the player's corpse in a battleground or world PvP zone |
| PLAYER_TALENT_UPDATE | Fires when the player gains or spends talent points |
| PLAYER_TARGET_CHANGED | Fires when the player changes targets |
| PLAYER_TOTEM_UPDATE | Fires when information about the player's placed totems changes or becomes available |
| PLAYER_TRADE_MONEY | Fires when the amount of money offered for trade by the player changes |
| PLAYER_UNGHOST | Fires when a player resurrects after being in spirit form |
| PLAYER_UPDATE_RESTING | Fires when the player enters or leaves a major city, inn or other "resting" area |
| PLAYER_XP_UPDATE | Fires when the player's amount of accrued experience points changes |
| PLAYTIME_CHANGED | Fires when changes to the player's limited play time status take effect |
| PLAY_MOVIE | Fires when an in-game movie should be played |
| PREVIEW_PET_TALENT_POINTS_CHANGED | Fires when pet talent points are spent or unspent in preview mode |
| PREVIEW_TALENT_POINTS_CHANGED | Fires when the player spends or unspends talent points in preview mode |
| PVPQUEUE_ANYWHERE_SHOW | Fires when the player begins interacting with the UI feature allowing battleground queueing from any location |
| PVPQUEUE_ANYWHERE_UPDATE_AVAILABLE | Fires when information for the any-battleground queueing UI changes or becomes available |
| QUEST_ACCEPTED | Fires when a new quest is added to the player's quest log (which is what happens after a player accepts a quest). |
| QUEST_ACCEPT_CONFIRM | Fires when certain kinds of quests (e.g. NPC escort quests) are started by another member of the player's group |
| QUEST_COMPLETE | Fires when the player is looking at the "Complete" page for a quest, at a questgiver. |
| QUEST_DETAIL | Fires when details of an available quest are presented by a questgiver |
| QUEST_FINISHED | Fires when the player ends interaction with a questgiver or ends a stage of the questgiver dialog |
| QUEST_GREETING | Fires when a questgiver presents a greeting along with a list of active or available quests |
| QUEST_ITEM_UPDATE | Fires when information about items in a questgiver dialog is updated |
| QUEST_LOG_UPDATE | Fires when the game client receives updates relating to the player's quest log (this event is not just related to the quests inside it) |
| QUEST_POI_UPDATE | This event is not yet documented |
| QUEST_PROGRESS | Fires when interacting with a questgiver about an active quest |
| QUEST_QUERY_COMPLETE | Fires when quest completion information is available from the server |
| QUEST_WATCH_UPDATE | Fires when the player's status regarding a quest's objectives changes, for instance picking up a required object or killing a mob for that quest. All forms of (quest objective) progress changes will trigger this event. |
| RAID_INSTANCE_WELCOME | Fires when the player enters an instance that has a reset timer |
| RAID_ROSTER_UPDATE | Fires when the raid roster changes |
| RAID_TARGET_UPDATE | Fires when raid target icons are assigned or cleared |
| RAISED_AS_GHOUL | Fires when the player is raised as a ghoul by a friendly death knight |
| READY_CHECK | Fires when a ready check is triggered |
| READY_CHECK_CONFIRM | Fires when a unit responds to a ready check |
| READY_CHECK_FINISHED | Fires when a ready check ends |
| RECEIVED_ACHIEVEMENT_LIST | This event is not yet documented |
| REPLACE_ENCHANT | Fires when the player attempts to enchant an item which is already enchanted |
| RESURRECT_REQUEST | Fires when another character offers to resurrect the player |
| RUNE_POWER_UPDATE | Fires when the availability of one of the player's rune resources changes |
| RUNE_TYPE_UPDATE | Fires when the type of one of the player's rune resources changes |
| SCREENSHOT_FAILED | Fires if an attempt to take a screenshot fails |
| SCREENSHOT_SUCCEEDED | Fires when a screenshot is successfully taken |
| SEND_MAIL_COD_CHANGED | Fires when the Cash On Delivery cost assigned for the outgoing mail message changes |
| SEND_MAIL_MONEY_CHANGED | Fires when the amount of money attached to the outgoing mail message changes |
| SKILL_LINES_CHANGED | Fires when the content of the player's skill list changes |
| SOCKET_INFO_CLOSE | Fires when the player ends interaction with the item socketing UI |
| SOCKET_INFO_UPDATE | Fires when information about the contents of the item socketing UI changes or becomes available |
| SOUND_DEVICE_UPDATE | Fires when information about sound input/output devices changes or becomes available |
| SPELLS_CHANGED | Fires when information about the contents of the player's spellbook changes or becomes available |
| SPELL_UPDATE_COOLDOWN | Fires when the cooldown on one of the player's spells begins or ends |
| SPELL_UPDATE_USABLE | Fires when a spell becomes usable or unusable |
| START_AUTOREPEAT_SPELL | Fires when the player casts a spell which automatically repeats |
| START_LOOT_ROLL | Fires when an item becomes available for group loot rolling |
| START_MINIGAME | Unused |
| STOP_AUTOREPEAT_SPELL | Fires when the player stops repetition of an automatically repeating spell |
| SYNCHRONIZE_SETTINGS | Fires when game options are manually synchronized with those saved on the server |
| TABARD_CANSAVE_CHANGED | Fires when information about the player's ability to save a guild tabard design changes or becomes available |
| TABARD_SAVE_PENDING | Fires when the player attempts to save a guild tabard design |
| TALENTS_INVOLUNTARILY_RESET | This event is not yet documented |
| TAXIMAP_CLOSED | Fires when the player begins interaction with a flight master |
| TAXIMAP_OPENED | Fires when the player ends interaction with a flight master |
| TIME_PLAYED_MSG | Fires when information about the player's total time played becomes available |
| TRACKED_ACHIEVEMENT_UPDATE | Fires when the player's progress changes on an achievement marked for watching in the objectives tracker |
| TRADE_ACCEPT_UPDATE | Fires when the player or trade target signals acceptance (or cancels acceptance) of the trade |
| TRADE_CLOSED | Fires when a trade with another player ends or is canceled |
| TRADE_MONEY_CHANGED | Fires when the amount of money offered by the trade target changes |
| TRADE_PLAYER_ITEM_CHANGED | Fires when the set of items offered for trade by the player changes |
| TRADE_POTENTIAL_BIND_ENCHANT | This event is not yet documented |
| TRADE_REPLACE_ENCHANT | Fires if the player attempts to enchant an item offered by the trade target which is already enchanted |
| TRADE_REQUEST | Unused |
| TRADE_REQUEST_CANCEL | Unused |
| TRADE_SHOW | Fires when a trade interaction with another character begins |
| TRADE_SKILL_CLOSE | Fires when the player ends interaction with a trade skill recipe list |
| TRADE_SKILL_FILTER_UPDATE | Fires when the search filter for a trade skill recipe list changes |
| TRADE_SKILL_SHOW | Fires when the player begins interaction with a trade skill recipe list |
| TRADE_SKILL_UPDATE | Fires when information about the contents of a trade skill recipe list changes or becomes available |
| TRADE_TARGET_ITEM_CHANGED | Fires when the set of items offered for trade by the target changes |
| TRADE_UPDATE | Fires when new information becomes available about a trade process underway with another character |
| TRAINER_CLOSED | Fires when the player ends interaction with a class or skill trainer |
| TRAINER_DESCRIPTION_UPDATE | Fires when description information for the selected trainer service changes or becomes available |
| TRAINER_SHOW | Fires when the player begins interaction with a class or skill trainer |
| TRAINER_UPDATE | Fires when information about the contents of the trainer service list changes or becomes available |
| TUTORIAL_TRIGGER | Fires when a contextual tutorial should be shown |
| UI_ERROR_MESSAGE | Fires when a game error message should be displayed |
| UI_INFO_MESSAGE | Fires when an informative message should be displayed |
| UNIT_ATTACK | Fires when a unit's weapon (or standard melee attack damage) changes |
| UNIT_ATTACK_POWER | Fires when a unit's attack power changes |
| UNIT_ATTACK_SPEED | Fires when a unit's attack speed changes |
| UNIT_AURA | Fires when a unit loses or gains a buff or debuff. |
| UNIT_CLASSIFICATION_CHANGED | Fires when a unit changes classification (e.g. if an elite unit becomes non-elite) |
| UNIT_COMBAT | Fires when a unit takes or recovers from damage due to a combat effect |
| UNIT_COMBO_POINTS | Fires when a unit scores combo points on its target |
| UNIT_DAMAGE | Fires when a unit's weapon damage changes. |
| UNIT_DEFENSE | Fires when a unit's defense changes. |
| UNIT_DISPLAYPOWER | Fires when a unit's primary power type (e.g. rage, energy, mana) changes |
| UNIT_DYNAMIC_FLAGS | Fires when certain unit attributes change |
| UNIT_ENERGY | Fires when a unit's energy level changes |
| UNIT_ENTERED_VEHICLE | Fires when a unit has entered a vehicle |
| UNIT_ENTERING_VEHICLE | Fires when a unit begins entering a vehicle |
| UNIT_EXITED_VEHICLE | Fires when a unit has exited a vehicle |
| UNIT_EXITING_VEHICLE | Fires when a unit begins exiting a vehicle |
| UNIT_FACTION | Fires when a unit's PvP status changes |
| UNIT_FLAGS | Fires when certain combat statuses for a unit change (e.g. stunned, feared) |
| UNIT_FOCUS | Fires when a unit's focus level changes |
| UNIT_HAPPINESS | Fires when the player's pet's happiness level changes |
| UNIT_HEALTH | Fires when a unit's health level changes |
| UNIT_INVENTORY_CHANGED | Fires when the player (or inspected unit) equips or unequips items |
| UNIT_LEVEL | Fires when a unit's character level changes |
| UNIT_MANA | Fires when a unit's mana level changes |
| UNIT_MAXENERGY | Fires when a unit's maximum energy changes |
| UNIT_MAXFOCUS | Fires when a unit's maximum focus changes |
| UNIT_MAXHAPPINESS | Fires when a unit's maximum happiness changes |
| UNIT_MAXHEALTH | Fires when a unit's maximum health changes |
| UNIT_MAXMANA | Fires when a unit's maximum mana changes |
| UNIT_MAXRAGE | Fires when a unit's maximum rage changes |
| UNIT_MAXRUNIC_POWER | Fires when a unit's maximum runic power changes |
| UNIT_MODEL_CHANGED | Fires when a unit's 3D model changes (e.g. due to shapeshifting, being polymorphed, or equipping gear) |
| UNIT_NAME_UPDATE | Fires when a unit's name is changed |
| UNIT_PET | Fires when a unit gains or loses a pet |
| UNIT_PET_EXPERIENCE | Fires when the player's pet gains experience points |
| UNIT_PORTRAIT_UPDATE | Fires when a unit's portrait changes (e.g. due to shapeshifting, being polymorphed, or equipping gear) |
| UNIT_QUEST_LOG_CHANGED | Fires when a unit's quests change (accepted/objective progress/abandoned/completed) |
| UNIT_RAGE | Fires when a unit's rage level changes |
| UNIT_RANGEDDAMAGE | Fires when a unit's ranged attack damage changes |
| UNIT_RANGED_ATTACK_POWER | Fires when a unit's ranged attack power changes |
| UNIT_RESISTANCES | Fires when a unit's magic resistances change |
| UNIT_RUNIC_POWER | Fires when a unit's runic power level changes |
| UNIT_SPELLCAST_CHANNEL_START | Fires when a unit starts channeling a spell |
| UNIT_SPELLCAST_CHANNEL_STOP | Fires when a unit stops or cancels a channeled spell |
| UNIT_SPELLCAST_CHANNEL_UPDATE | Fires when a unit's channeled spell is interrupted or delayed |
| UNIT_SPELLCAST_DELAYED | Fires when a unit's spell cast is delayed |
| UNIT_SPELLCAST_FAILED | Fires when a unit's spell cast fails |
| UNIT_SPELLCAST_FAILED_QUIET | Fires when a unit's spell cast fails and no error message should be displayed |
| UNIT_SPELLCAST_INTERRUPTED | Fires when a unit's spell cast is interrupted |
| UNIT_SPELLCAST_INTERRUPTIBLE | Fires when a unit's spell cast becomes interruptible again |
| UNIT_SPELLCAST_NOT_INTERRUPTIBLE | Fires when a unit's spell cast becomes uninterruptible |
| UNIT_SPELLCAST_SENT | Fires when a request to cast a spell (on behalf of the player or a unit controlled by the player) is sent to the server |
| UNIT_SPELLCAST_START | Fires when a unit begins casting a spell |
| UNIT_SPELLCAST_STOP | Fires when a unit stops or cancels casting a spell |
| UNIT_SPELLCAST_SUCCEEDED | Fires when a unit's spell cast succeeds |
| UNIT_STATS | Fires when a unit's primary attributes change |
| UNIT_TARGET | Fires when a unit's target changes |
| UNIT_THREAT_LIST_UPDATE | Fires when a non-player unit's threat list is updated |
| UNIT_THREAT_SITUATION_UPDATE | Fires when a unit's threat state changes |
| UPDATE_BATTLEFIELD_SCORE | Fires when information for the battleground scoreboard changes or becomes available |
| UPDATE_BATTLEFIELD_STATUS | Fires when the player's status in a battleground or queue changes |
| UPDATE_BINDINGS | Fires when information about the player's key binding settings changes or becomes available |
| UPDATE_BONUS_ACTIONBAR | Fires when information about the bonus action bar changes or becomes available |
| UPDATE_CHAT_COLOR | Fires when the color settings for chat message types are updated |
| UPDATE_CHAT_COLOR_NAME_BY_CLASS | Fires when settings for per-class color-coding of character names in chat are updated |
| UPDATE_CHAT_WINDOWS | Fires when saved chat window settings are loaded |
| UPDATE_EXHAUSTION | Fires when the player's rest state or amount of rested XP changes |
| UPDATE_FACTION | Fires when the contents of the reputation listing change or become available |
| UPDATE_FLOATING_CHAT_WINDOWS | Fires when chat window layout should be updated |
| UPDATE_GM_STATUS | Fires when the player's GM ticket status (or ability to submit tickets) changes |
| UPDATE_INSTANCE_INFO | Fires when information about instances to which the player is saved changes or becomes available |
| UPDATE_INVENTORY_ALERTS | Fires when an equipped item's durability alert status changes |
| UPDATE_INVENTORY_DURABILITY | Fires when an equipped item's durability changes |
| UPDATE_LFG_LIST | Fires when results of a Looking for More query become available |
| UPDATE_LFG_LIST_INCREMENTAL | Fires when results of a Looking for More query are updated |
| UPDATE_LFG_TYPES | Fires when information about possible Looking for Group settings changes or becomes available |
| UPDATE_MACROS | Fires when information about the player's macros changes or becomes available |
| UPDATE_MASTER_LOOT_LIST | Fires when the contents of the master loot candidate list change or become available |
| UPDATE_MOUSEOVER_UNIT | Fires when the mouse cursor moves over a visible unit |
| UPDATE_MULTI_CAST_ACTIONBAR | Fires when the contents of the multi-cast action bar change or become available |
| UPDATE_PENDING_MAIL | Fires when information about newly received mail messages (not yet seen at a mailbox) becomes available |
| UPDATE_SHAPESHIFT_COOLDOWN | Fires when the cooldown begins or ends for an action on the stance/shapeshift bar |
| UPDATE_SHAPESHIFT_FORM | Fires when the player's shapeshift form changes |
| UPDATE_SHAPESHIFT_FORMS | Fires when the contents of the stance/shapeshift bar change or become available |
| UPDATE_SHAPESHIFT_USABLE | Fires when an ability on the stance/shapeshift bar becomes usable or unusable |
| UPDATE_STEALTH | Fires when the player uses or cancels a stealth ability |
| UPDATE_TICKET | Fires when information about an active GM ticket changes or becomes available |
| UPDATE_TRADESKILL_RECAST | Fires for each cast when performing multiple casts of a trade skill recipe |
| UPDATE_WORLD_STATES | Fires when information for world state UI elements changes or becomes available |
| USE_BIND_CONFIRM | Fires when the player attempts to use an item which will become soulbound in the process |
| USE_GLYPH | Fires when the player begins to use a glyph |
| VARIABLES_LOADED | Fires when non-addon-specific saved variables are loaded |
| VEHICLE_ANGLE_SHOW | Fires when controls for vehicle weapon pitch should be displayed |
| VEHICLE_ANGLE_UPDATE | Fires when the player's vehicle weapon pitch changes |
| VEHICLE_PASSENGERS_CHANGED | Fires when the list of passengers in the player's vehicle changes |
| VEHICLE_POWER_SHOW | Fires when controls for vehicle weapon power should be displayed |
| VEHICLE_UPDATE | Fires when information about the player's vehicle changes or becomes available |
| VOICE_CHANNEL_STATUS_UPDATE | Fires when voice-related status of a chat channel changes |
| VOICE_CHAT_ENABLED_UPDATE | Fires when the client's voice chat feature is enabled or disabled |
| VOICE_LEFT_SESSION | Fires when a voice-enabled member leaves a chat channel |
| VOICE_PLATE_START | Fires when a channel member begins speaking in voice chat |
| VOICE_PLATE_STOP | Fires when a channel member finishes speaking in voice chat |
| VOICE_PUSH_TO_TALK_START | Fires when the "Push to Talk" key binding is activated |
| VOICE_PUSH_TO_TALK_STOP | Fires when the "Push to Talk" key binding is deactivated |
| VOICE_SELF_MUTE | Fires when the player's self mute setting changes |
| VOICE_SESSIONS_UPDATE | Fires when information about a voice chat session changes or becomes available |
| VOICE_START | Fires when a channel member begins speaking in voice chat |
| VOICE_STATUS_UPDATE | Fires when a member of the player's group changes voice chat status |
| VOICE_STOP | Fires when a channel member finishes speaking in voice chat |
| WEAR_EQUIPMENT_SET | Fires when the player's current equipment set changes |
| WHO_LIST_UPDATE | Fires when results of a Who query become available |
| WORLD_MAP_NAME_UPDATE | Fires when the name of the current world map area changes or becomes available |
| WORLD_MAP_UPDATE | Fires when the contents of the world map change or become available |
| WORLD_STATE_UI_TIMER_UPDATE | Fires when the state of a timer world state UI element changes or becomes available |
| WOW_MOUSE_NOT_FOUND | This event fires when a man buttoned WoW mouse is not found, in response to a [[docs/api/DetectWowMouse|`DetectWowMouse()`]] function call |
| ZONE_CHANGED | Fires when the player moves between subzones or other named areas |
| ZONE_CHANGED_INDOORS | Fires when the player moves between areas and the "indoors/outdoors" status may have changed |
| ZONE_CHANGED_NEW_AREA | Fires when the player moves between major zones or enters/exits an instance |