Returns the player's or pet's melee attack power
Signature:
base, posBuff, negBuff = UnitAttackPower("unit")
Arguments:
unit- A unit to query; only valid forplayerorpet(string, unitID)
Returns:
base- The unit's ase attack power (number)posBuff- Total effect of positive buffs to attack power (number)negBuff- Total effect of negative buffs to attack power (number)