Enables or disables display of UI elements in the 3-D world. Applies only to 2-D UI elements displayed in the 3-D world: nameplates and raid target icons (skull, circle, square, etc). Does not directly control nameplates and target icons -- only affects whether they are displayed (see the
nameplateShowFriends CVars and
SetRaidTarget functions for direct control).
Does not apply to 3-D UI elements such as the selection circle, area-effect targeting indicator, vehicle weapon aim indicator, etc.
See also Client control and information functions.
visible- True to enable display of UI elements in the 3-D world; false to disable (