Sets a flag indicating that the player would like to join a given dungeon/queue. This function simply indicates that the player would like to join a given dungeon or queue. Joining the queue is accomplished using the JoinLFG() function. Clearing the dungeons that have been flagged is accomplished using the ClearAllLFGDungeons function.


See also Looking for group functions.

Signature:

SetLFGDungeon(queueIndex)

Arguments:

  • queueIndex - A numeric identifier for the dungeon/queue being joined. For random queues this can be obtained using /dump LFDQueueFrame.type (number)