Enables comparing achievements/statistics with another player.

After a call to this function, the INSPECTACHIEVEMENTREADY event fires to indicate that achievement/statistic comparison functions will return valid data on the given unit.

See also Achievement functions.


success = SetAchievementComparisonUnit(unit)


  • unit - ID of a unit to compare against (unitID)


  • success - 1 if the given unit is a valid unit. (Does not indicate whether the unit exists or can be compared against.) (1nil)