Returns the % value of spell resistance depending on resistance value and player level


See also Stat information functions.

Signature:

resistancePercent = ResistancePercent(ResistanceValue, CasterLevel)

Arguments:

  • ResistanceValue - The resistance value you want to convert (number)
  • CasterLevel - Level of the player (number)

Returns:

  • resistancePercent - The % based resistance value (number)

Examples:

ResistancePercent(300,85)
-- This will return ~33,8% which is the % based resistance of a level 85 player with 300 resistance.