Puts an amount of the player's money onto the cursor. Money is not immediately deducted from the player's total savings (though it appears such on the default UI's money displays, which generally show GetMoney()-GetCursorMoney()).


See also Money functions, Cursor functions.

Signature:

PickupPlayerMoney(amount)

Arguments:

  • amount - Amount of money to put on the cursor (in copper) (number)