Returns whether an action contains an equipped item. Applies to actions involving equippable items (not to consumables or other items with "Use:" effects) and indicates the effect of performing the action: if an action's item is not equipped, using the action will equip it; if the item is equipped and has a "Use:" effect, using the action will activate said effect.

See also Action functions.


isEquipped = IsEquippedAction(slot)


  • slot - An action bar slot (number, actionID)


  • isEquipped - 1 if the action contains an equipped item; otherwise nil (1nil)