Returns whether a character has voice chat enabled


See also Voice functions.

Signature:

status = GetVoiceStatus(unit, "channel") or GetVoiceStatus("name", "channel")

Arguments:

  • unit - The unitid to query (unitid)
  • name - The name of the player to query (string)
  • channel - Channel to query for voice status. (string)

Returns:

  • status - 1 if voice is enabled; otherwise nil (1nil)