Returns indices of all of the current character's professions. The indices returned can be passed into the
GetProfessionInfo() function. The indices are not fixed and can change when a character learns or unlearns a profession. If you do not have one of the skills the value returned will be nil.
See also Skill functions.
prof1- The index of the first profession; nil if first profession is missing (
prof2- The index of the second profession; nil if second profession is missing (
archaeology- The index of Archeology; nil if Archeology is missing (
fishing- The index of Fishing; nil if Fishing is missing (
cooking- The index of Cooking; nil if Cooking is missing (
firstAid- The index of First Aid; nil if First Aid is missing (