Returns the player's orientation (heading). Indicates the direction the player model is (normally) facing and in which the player will move if he begins walking forward, not the camera orientation.
Value is equal to
0 for North and increases counterclockwise. Full 360° is equal to
Direction Value Dump North 0 −0 North West .25π ~0.78538751602173 West .5π ~1.5707750320435 South π ~3.1415500640870 East 1.5π ~4.7124104499817 North East 1.75π ~5.4977979660034
See also Player information functions, Map functions.
facing- Direction the player is facing (in radians, 0 = north, values increasing counterclockwise) (