Returns whether the player has opted out of loot rolls. When opting out, no prompt will be shown for loot which ordinarily would prompt the player to roll (need/greed) or pass; the loot rolling process will continue for other group members as if the player had chosen to pass on every roll.

See also Loot functions.


isOptOut = GetOptOutOfLoot()


  • isOptOut - 1 if the has opted out of loot rolls; otherwise nil (1nil)