Returns whether a character is muted or silenced. If the channel argument is specified, this function checks the given character's voice/silence status on the channel as well as for whether the character is on the player's Muted list.

See also Unit functions, Voice functions.


muteStatus = GetMuteStatus("unit" [, "channel"]) or GetMuteStatus("name" [, "channel"])


  • unit - A unit to query (string, unitID)
  • name - Name of a character to query (string)
  • channel - Name of a voice channel (string)


  • muteStatus - 1 if the character is muted; otherwise nil (1nil)