Returns information about an item available as loot

See also Loot functions.


texture, item, quantity, quality, locked = GetLootSlotInfo(slot)



  • texture - Path to an icon texture for the item or amount of money (string)
  • item - Name of the item, or description of the amount of money (string)
  • quantity - Number of stacked items, or 0 for money (number)
  • quality - Quality (rarity) of the item (number, itemQuality)
  • locked - 1 if the item is locked (preventing the player from looting it); otherwise nil (1nil)