Returns a list of the inventory subtypes for a given auction house item subclass. Inventory types are the second level of hierarchy seen when browsing item classes (categories) and subclasses at the Auction House:
Shirt, et al for
Wrist, et al for
This function still returns valid information if the player is not interacting with an auctioneer.
See also Auction functions.
classIndex- Index of an item class (in the list returned by
GetAuctionItemClasses()); currently, inventory types are only applicable in class
subClassIndex- Index of an item subclass (in the list returned by
GetAuctionItemSubClasses(classIndex)); currently, inventory types are only applicable in the armor subclasses listed below: (
token- Name of a global variable containing the localized name of the inventory type (e.g.
display- 1 if the inventory type should be displayed; otherwise nil (used in the default auction UI to hide subclass/invType combinations that don't exist in the game; e.g. Plate/Back, Leather/Trinket, etc) (
token, displaypairs for each inventory type listed (