Marks an addon as enabled. The addon will remain inactive until the player logs out and back in or reloads the UI (see ReloadUI()).
Changes to the enabled/disabled state of addons while in-game are saved on a per-character basis.
See also Addon-related functions.
Signature:
EnableAddOn(index) or EnableAddOn("name")
Arguments:
index- The index of the addon to be enabled (number)name- The name of the addon to be enabled (string)