Begins camera movement or selection (equivalent to left-clicking in the 3-D world). After calling this function (i.e. while the left mouse button is held), cursor movement rotates the camera. Final results vary by context and are determined when calling
CameraOrSelectOrMoveStop() (i.e. releasing the left mouse button).
Used by the
CAMERAORSELECTORMOVE binding (not customizable in the default UI), which is bound to the left mouse button by default.
See also Camera functions.