Sends some data to another player

See also functions.


BNSendGameData(presenceID, "addonPrefix", "message")


  • presenceID - Presence ID of the recipient, although apparently it can also be a toonID (number)
  • addonPrefix - An arbitrary prefix, which shall be at most 16 bytes (string)
  • message - The message. The combined length of message and addonPrefix shall be at most 4094 bytes (string)