Resurrects the player at a spirit healer, accepting possible consequences. Resurrecting at a spirit healer generally results in a loss of durability (both equipped items and those in the player's bags) and may also result in the Resurrection Sickness debuff.
Early in the development of World of Warcraft, resurrecting at a spirit healer caused a loss of experience points. The change to a loss of item durability was made before the initial public release of World of Warcraft, but the name of this function was never changed.
See also Player information functions.